- Tōkaidō Gojūsan-tsugi (video game)
Infobox VG
title = Tōkaidō Gojūsan-tsugi
developer =Sunsoft
publisher =Sunsoft
producer =
engine =
released = JPNJuly 3 ,1986 (original release)
genre =Action game
modes =Single player ,Multiplayer
ratings =
platforms =Famicom
media = Rom cassette
requirements =
input =nihongo|"Tōkaidō Gojūsan-tsugi"|東海道五十三次|53 Stations of the Tōkaidō is a side-scrolling
action-adventure game developed and published bySunsoft . The game's full title is nihongo|"Kanshaku tamanage Kantarō no Tōkaidō Gojūsan-tsugi"|かんしゃく玉投げカン太郎の東海道五十三次|Firework Thrower Kantaro's 53 Stations of the Tōkaidō. The game was released inJapan onJuly 3 ,1986 for theFamicom (Nintendo Entertainment System ), and has been re-released for several other platforms in video game compilations.The first re-release was made on
June 29 ,2001 for theMicrosoft Windows operating system as part of the "Ultra 2000 Sunsoft Classic Games 2" compilation. The game was also coupled with "Ikki", and its value version release, "YuYu Sunsoft Kessaku-shu 2" (releasedJuly 2 ,2004 ), and "Memorial Series Sunsoft Vol.3" for theSony PlayStation (releasedDecember 27 ,2001 ) which also included "The Wing of Madoola ", anotherSunSoft game. Tōkaidō Gojūsan-tsugi was ported into a java application for mobile phones under theNTT DoCoMo operator in September,2003 .Gameplay
The player takes the role of a fireworks-maker named nihongo|Kantaro|カン太郎, who has completed his training in the city of
Kyoto and seeks to return to his fiancee, nihongo|Momoko-chan|ももこちゃん, who lives inEdo . However, the evil merchant nihongo|Gonzaemon|剛左衛門 seeks to steal the secrets of fireworks manufacturing from Kantaro, and summons his cronies to harass him as he makes his way through the Tōkaidō route. Kantaro must defend himself by throwing firework grenades to fend off enemies. However, certain enemies are unaffected by grenades, and can only be killed off by explosions from grenades planted on the ground.Enemy characters
Bolded numbers are the amount of points yielded when each enemy is killed.;nihongo|Goro-taro|ゴロ太郎 100 pts:The generic thug enemy. They jump around trying to ram into Kantaro, but can be dispatched easily.;nihongo|Kuromaru|黒丸 100 pts:The game's ninja enemy has the same abilities as Goro-taro, but appears on different levels.;nihongo|Mikami Itto|御神一刀 1000 pts :This enemy is a
ronin who deflects all grenade attacks using his sword. He can only be killed off by explosions from grenades planted on the ground.;nihongo|Torikai Genji|鳥飼源司 300 pts:This enemy uses a trained hawk to attack Kantaro from afar. The hawk is invincible while in flight, but can be killed if it has returned to its perch on Torikai Genji's shoulder.;nihongo|Ryo|リョウ 200 pts:This professional assassin appears under bridges, and tries to skewer Kantaro from below using a long spear. These enemies cannot be defeated unless they come out from under the bridge.;nihongo|Shige|シゲ 300 pts:Another assassin hired to kill Kantaro. This type appears on building roofs, outside of the range of grenades, and attacks with throwing knives. The assassin will also pursue Kantaro at rapid speed if he attempts to pass below. One of the hardest enemies to kill off.;nihongo|Tenkai|天海 2000 pts:The monk, Tenkai, shoots beams at Kantaro with his psychic powers. Tenkai is difficult to hit with a grenade, and will avoid grenades planted on the ground.;nihongo|Gonzaemon|剛左衛門 3000 pts:The main antagonist of the game attacks Kantaro using anarquebus . Two grenade hits are needed to defeat this character.Some characters are not necessarily enemies, but may hamper the player's progress. nihongo|Otami|お民, the hooker, and nihongo|Oishi|お石, the ghost, will lower Kantaro's walking speed if he comes into contact with them, making him more susceptible to enemy attacks. nihongo|Santa|三太, the thief, will steal all of Kantaro's items, and nihongo|Nakayama Shusui|中山主水 is a border patrol officer who guards the checkpoints between certain levels. Kantaro can pass through the checkpoint if he has the passport item, but must pay 6 Koban coins if he does not. The officer will begin to attack Kantaro if he cannot pay the passage fee. These characters will not affect Kantaro if he is in possession of certain items (for instance, the
kanzashi item will void Otami's advances, and thekatana item will defend Kantaro from the thief), and they will cease to pursue Kantaro after a short period of time.The nihongo|tako ninja|凧忍者|extra=kite ninja and nihongo|norainu| 野良犬|extra=stray dog are enemy characters that are impervious to all of Kantaro's attacks. The kite ninja moves across the top part of the game screen while dropping
shuriken , and the stray dog will appear on the left side of the screen, and run off to the right side, injuring Kantaro if he is in the way. A huge rolling rock may also appear in place of the stray dog on certain levels.Items
Items will appear if Kantaro uses his firework grenades in certain locations. Koban coins can be found throughout each map, and 2 coins can be used to create bridges to cross over rivers (2 coins are always hidden around each river area), 6 coins can pay the passage fee at the checkpoints if the player does not have a passport, and 10 coins can open a secret passageway into other levels (see
#Secrets ). Thekanzashi item does not appear in the original Famicom version (Otami will go away if Kantaro has 4 coins), but in other installments, it prevents Otami from following Kantaro around. TheO-fuda (Japanese amulet) item will protect Kantaro from the ghost character, and the katana will do the same against the thief. Theonigiri (rice ball) item will transform Kantaro into a rolling ball, making him invincible for a short period of time unless he falls into a pit. The geta (sandal) item allows Kantaro to stand on top of clouds.Levels
Each level of the game is named and modeled after the
53 Stations of the Tōkaidō ; one of the Five Routes of Edo during theTokugawa era . The following is a list of the levels and their corresponding location on the map (all names are written inhiragana in the game itself).*Level 1:
Sanjō Ōhashi (the location name does not appear game itself, but is the last station on the Tōkaidō road)
*Level 2:Kyoto ―Kusatsu
*Level 3: Ishibe―Tsuchiyama
*Level 4: Sakashita―Seki
*Level 5: Kameyama―Shōno
*Level 6: Ishiyakushi―Kuwana
*Level 7: Miya―Chiryū
*Level 8: Okazaki―Akasaka
*Level 9: Goyu―Futagawa
*Level 10: Shirasuka―Maisaka
*Level 11: Hamamatsu―Fukuroi
*Level 12: Kakegawa―Shimada
*Level 13: Fujieda―Mariko
*Level 14: Fuchū―Yui
*Level 15: Kanbara―Hara
*Level 16: Numazu―Hakone
*Level 17: Odawara―Hiratsuka
*Level 18: Fujisawa―Hodogaya
*Level 19: Kanagawa―Kawasaki
*Level 20: Shinagawa―Nihonbashi
*Level 21:Asakusa (unrelated to the Tōkaidō route itself, but is the final destination of the game)Each level is designed in accordance with the actual characteristics of the locations. For instance, checkpoints are placed relative to their actual historical locations, and the hooker character only appears in areas where such business was actually available, such as Akasaka, Goyu, Fujisawa, and Shinagawa.
Kuwana Castle andYoshida Castle also appear in the game, whileAtsuta Shrine andMishima Taisha are each represented by aTorii shrine. Locations of rivers, hills, rest stops and types of trees are also set according to each area's geographical characteristics.ecrets
A black doorway will appear on the game screen when the player gathers 10 gold coins. This is an entrance to one of two secret areas. One area contains a large amount of items, and only features the generic ninja enemy (Kuromaru), while the other contains no items, and is filled with powerful enemies such as monks and ronin. The area accessed is chosen randomly when the entrance appears, and the completion of the easier secret area will allow the player to skip 3 levels, while completing the more difficult area will skip 6 levels.
Notes
External links
* [http://www.sun-denshi.co.jp/soft/sms/sms03/sms3.html Memorial Series: SunSoft Vol. 3 webpage]
*GameFAQs|type=/console/nes|num=578301|name="Tōkaidō Gojūsan-tsugi"
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