- Josephus problem
The Josephus problem (or sometimes Josephus permutation) is a theoretical problem occurring in
computer science andmathematics .There are people standing in a
circle waiting to be executed. After the first man is skipped, people are skipped (skipping over people set you over the "k"-th man) and the "k"-th man is executed. Then again, people are skipped and the "k"-th man is executed. The elimination proceeds around the circle (which is becoming smaller and smaller as the executed people are removed), until only the last man remains, who is given freedom.The task is to choose the place in the initial circle so that you survive (are the last one remaining), given and .
History
The problem is named after
Flavius Josephus , a Jewish historian living in the1st century . As his own account goes, he and his 40 comrade soldiers were trapped in a cave, surrounded by Romans. They chose suicide over capture and decided that they would draw lots to determine who would kill whom. Josephus and one other man were the last remaining. Josephus convinced the other Jew that they should both surrender to the Romans rather than kill themselves. Josephus attributed his survival to luck or to Providence, he knew not which. [The War of the Jews 3.387-391]Solution
We explicitly solve the problem when every 2nd person will be killed, i.e. . (For the more general case , we outline a solution below.)We express the solution recursively. Let denote the position of the survivor when there are initially people (and ).The first time around the circle, all of the even-numbered people die.The second time around the circle, the new 2nd person dies, then the new 4th person, etc; it's as though there were no first time around the circle. If the initial number of people was even, then the person in position during the second time around the circle was originally in position (for every choice of ). So the person in position was originally in position . This gives us the recurrence:
:
If the initial number of people was odd, then we think of person 1 as dying at the end of the first time around the circle. Again, during the second time around the circle, the new 2nd person dies, then the new 4th person, etc.In this case, the person in position was originally in position . This gives us the recurrence:
:
When we tabulate the values of and we see a pattern:
This suggests that is an increasing odd sequence that restarts with whenever the index "n" is a power of 2.Therefore, if we choose m and l so that and , then .It is clear that values in the table satisfy this equation. But mathematics demands exact proof. Below, we give a proof by induction.
Theorem: If and , then .
Proof: We use
strong induction on . The base case is true.We consider separately the cases when is even and when is odd.If is even, then choose and such that and . Note that . We have , where the second equality follows from the induction hypothesis.
If is odd, then choose and such that and . Note that . We have , where the second equality follows from the induction hypothesis. This completes the proof.
The most elegant form of the answer involves the binary representation of size : can be obtained by a one-bit left cyclic shift of itself. If we represent in binary as , then the solution is given by . The proof of this follows from the representation of as .
The easiest way to solve this problem in the general case is to use
dynamic programming . This approach gives us the recurrence:, with
which is evident when considering how the survivor number changes when switching from to . This approach has running time , but for small and large there is another approach. The second approach also uses dynamic programming but has running time . It is based on considering killing "k"-th, 2"k"-th, ..., 2-th people as one step, then changing the numbering.
Variants
According to
Concrete Mathematics , section 1.3, Josephus had an accomplice; the problem was then to find the places of the two last remaining survivors (whose conspiracy would ensure their survival).References
Notes
Others
*
Thomas H. Cormen ,Charles E. Leiserson ,Ronald L. Rivest , andClifford Stein . "Introduction to Algorithms ", Second Edition. MIT Press and McGraw-Hill, 2001. ISBN 0-262-03293-7. Chapter 14: Augmenting Data Structures, pp.318.External links
* [http://www.cut-the-knot.org/recurrence/flavius.shtml Josephus Flavius game] (Java Applet) at
cut-the-knot ;
*
* [http://mathdl.maa.org/mathDL/3/?pa=content&sa=viewDocument&nodeId=322 Josephus Problem at Shippensburg University] .
* [http://www.apuzzleaday.org/puzzle/puzzle.php?ID=94.html Josephus Problem at APuzzleADay] .
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