Rise of the Video Game

Rise of the Video Game

"Rise of the Video Game" is a five part series on The Discovery Channel about the history of video games. The first episode aired in November of 2007. [ [http://dsc.discovery.com/tv/video-game/about/about.html Rise of the Video Game : About the Show : Discovery Channel ] ] The series ran under the tile "I, VIDEOGAME" in Europe. [ [http://www.discoverychannel.co.uk/ivideogame/html/index.shtml I, Videogame - Discovery Channel ] ] It will premiere on the Science Channel on April 14.


Taken from [http://dsc.discovery.com/tv/video-game/episode/episode.html here]

"Level One" - Originally broadcast on November 21, 2007. The first computer game, called "Tennis for Two", was made in 1958.

"Level Two" - Originally broadcast on November 28, 2007. "Super Mario Bros.", "Sonic the Hedgehog", "Donkey Kong", "Zelda", "King's Quest", "Leisure Suit Larry", EA Sports and "Grand Theft Auto 3" are discussed. An insight to home Video game consoles is discussed, including what made the ones that succeeded popular.

"Level Three" - December 5, 2007. This episode discusses three-dimensional video games such as "Battlezone" and "Rescue on Fractalus!", and first-person shooters such as "Wolfenstein 3D", Doom, "America's Army", and "Full Spectrum Warrior".

"Level Four" - December 12, 2007. Simulation games such as "Black and White", "Sim City" and "Populous" are discussed with their creators such as Will Wright, Peter Molyneux and Sid Meier.

"Level Five" - December 19, 2007. Internet gaming is discussed.


* Sierra's second game was not "King's Quest". It was "The Wizard and the Princess".

* "Battlezone" was not first first-person game. Night Driver came long before it.

* "Battlezone" was not what made the Army look into simulation. At the time "Battlezone" came out Evans and Sutherland already had highly detailed military simulations.

* "Rescue on Fractalus!" was not the first game to have first-person flight. In home games it was subLogic's Flight Sim

* "Doom" did not have a higher frame rate than "Wolfenstein 3D". They had the same frame rate.

* Graeme Devine did not create "Pole Position"

* Super Mario Bros. did not introduce Luigi, as he appeared in Mario Bros. much earlier.


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