BulletML

BulletML

BulletML, or Bullet Markup Language, is an XML-based markup language used to define complex firing patterns in 2D shoot 'em up games; it actually models simple generic particle systems, with a well suited feature set for the intended application but no specialized mechanisms.The original implementations of BulletML in the Java and D programming languages consist of callback-style libraries which leave graphics and collision detection to application code.BulletML was created by Kenta Cho and is used in a variety of Free, Open Source and freeware games, such as the abstract shooters "rRootage", "Warning Forever" and "Siroi Danmakukun".

ee also

*ABA Games
*Bullet hell

External links

* [http://www.asahi-net.or.jp/~cs8k-cyu/bulletml/index_e.html Official BulletML site]


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