- Paul Isaac
Paul C. Isaac (born
June 29 1968 ) is a computer game developer. He is best known for his work on hit titles such as "Wing Commander", "Strike Commander " and "Freelancer".Origin Systems / Electronic Arts
Isaac began his career as a
game programmer at Origin in June 1987. He worked withChris Roberts to create "Times of Lore " for theCommodore 64 . He continued to work with Roberts on numerous projects: "Bad Blood", the "Wing Commander" series and "Strike Commander ".While at Origin he created EOR a 3D object editor. This tool was used to create art for many games at Origin and
Electronic Arts prior to the advent of commercial software like3D Studio .Digital Anvil / Microsoft
After 10 years at Origin, Isaac departed with a group of industry veterans to form
Digital Anvil in January 1997. The company was eventually acquired byMicrosoft . Isaac was thelead programmer on "Freelancer" as well as several unreleasedXbox 360 games.Certain Affinity
In 2006, Paul teamed up with
Max Hoberman andMartin Galway to formCertain Affinity , a video game development studio based inAustin, Texas .External links
*moby developer|id=6169|name=Paul Isaac
* [http://pisaac.net Personal web page]
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