- InFamous
Infobox VG
title= inFamous
caption=Logo for inFamous
developer=Sucker Punch Productions
publisher=SCE
designer=
series=
engine=
version=
released= vgrelease|NA=May 1 2009
genre=Third-person ; Sandbox
modes=Single-player
ratings=
platforms=PlayStation 3
media=Blu-ray Disc
requirements=
input=Gamepad "inFamous" is an upcoming sandbox-style
video game for theSony PlayStation 3 video game console.It is currently in development bySucker Punch Productions , creators of "", and the "Sly Cooper" video game franchise. The game was announced at Sony'sE3 2007 Press Conference onJuly 11 ,2007 . The debut trailer indicated that the game would be released sometime in2008 , although theJuly 2008 issue of "Game Informer " has stated that the release date has been moved to Spring2009 . It will be the company's first original IP since "Sly Cooper".The game is a
third-person sandbox world that combines elements of thesuperhero MMO "City of Heroes " with a roaming open-world, allowing the player to make choices between being ahero or ananti-hero that will affect the game. [cite web | url = http://www.1up.com/do/newsStory?cId=3161056 | title = E3 2007: Sly Cooper Studio Becomes inFamous | date = 2007-07-11 | accessdate = 2007-07-12 ] [cite web | url = http://www.computerandvideogames.com/article.php?id=167922 | title = E3: First screen, details on Sony's inFamous | date = 2007-07-12 | accessdate = 2007-07-12] [cite web | url = http://kotaku.com/gaming/e307/infamous-for-ps3-277428.php | title = inFamous for PS3 | date = 2007-07-11 | accessdate = 2007-07-12 ] The player will also have access to electrical powers. The player will obtain them right at the beginning of the game.Plot
According to the "
Game Informer " preview, "inFamous" follows the story of Cole , a resident of a fictional Empire City.cite news | publisher = "Game Informer " | title = InFamous: Something Stirring | pages = 40-49 | date = July 2008] cite web | url = http://ps3.ign.com/articles/889/889368p1.html | title = E3 2008: inFamous Q&A | date =2008-07-15 | accessdate = 2008-07-15 | first = Chris | last = Roper | publisher =IGN ] At the start of the game, an explosion rips apart six city blocks, leaving behind a crater and Cole as the only survivor. The explosion has granted Cole several electricity-based powers, but he falls into unconsciousness, waking up two weeks later to find that Empire City has fallen into chaos; without police, gangs have taken over areas of the city, and a plague has infected many of the residents causing the city to be quarantined by the government. It is revealed by "The Voice of Survival", a surviving disk jockey that broadcasts across the city, that Cole was the cause for the explosion, and thus setting the population of Empire City against him. Cole must come to terms with his powers, and opt to help those in need or simply survive on his own, facing off against larger threats that have manifested in the city due to the explosion and its aftermath.According to Fox, the team wanted to have Cole as a "kind of an everyman", such that they could then "get into the headspace of what it would be like to be a real human being who has been granted these exceptional abilities". While Cole is the main playable character, he is joined by two friends; Zeke, a conspiracy theorist and survivalist who becomes jealous of Cole's powers, and Trish, Cole's ex-girlfriend and medical student who resents him but still helps in treating the injured, a "Lois Lane with syringes" as stated by Sucker Punch.
Gameplay
"inFamous" is a sandbox video game. The player controls Cole and his newly acquired electrical powers as he makes his way around Empire City. Ultimately, the player will need to defeat three major forces that have each taken over one section of Empire City.
Cole's primary means of interaction is through the electricity-based powers. These include shooting electricity from his hands to nearby targets, creating an electricity-based shield to repel foes, and create a delayed explosion of a ball of energy much like sticky grenades. The electrical powers can be used both against living targets as well as inanimate objects; "Game Informer" describes one such situation where the player could opt to take out armed guards with electricity directly, or instead use the power on electrical generators to cause them to explode, damaging the guards in that fashion. However these powers also have considerable disadvantages and limitations: for example, Cole cannot use guns as the electricity would cause the ammunition to explode. Also, Cole can only manipulate electricity, not generate it: meaning, for instance, that Cole's powers are severely limited in areas suffering from blackouts (which are in considerable number, since the city is recovering from a disaster).
Cole is also described as an
urban explorer , and the player will be able to jump and climb buildings in order to move about the city, although these are not enhanced by any super-human ability. Later in the game, the player will be given a more efficient means of traveling about Empire City, though Sucker Punch did not reveal what this was.As the player completes the main goals, side opportunities to help the citizens of Empire City will be presented; an example given by "Game Informer" includes a scenario where, on the way to defuse a bomb, the player is presented with a heavily injured woman that needs medical treatment; the option whether to stop and save her or to continue on will influence the development of Cole. This is tracked through a
karma system which influences the growth of Cole's powers, some being enhanced by good deeds, while ignoring the pleas of the citizens will favor the growth of other powers. The karma system will also affect how the citizens react to Cole; if the player has helped citizens, they may come to Cole's help in certain battles, while in the contrary position, the citizens may flee as Cole approaches. However, the player is able to alter their karma and pursue the alternate direction should they want to.Development
In an interview with IGN, Fox described that many details of every city building have been modeled as to allow the player to climb the buildings. The game uses a lightning model called "
deferred shading " which "makes it possible. . .to have any and every light in the scene moving, flickering, or changing colors".References
External links
* [http://www.suckerpunch.com/detail.php/games/infamous Official inFamous Page from Sucker Punch Productions]
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