- Lance Williams
Lance J. Williams is a prominent graphics researcher who made major contributions to texture map prefiltering, shadow rendering algorithms, facial animation, and antialiasing techniques. Williams was one of the first people to recognize the potential of computer graphics to transform film and video making.
Education
Williams holds a double major in English and Asian Studies with honors from the
University of Kansas . He was drawn to theUniversity of Utah by a "Humanistic Computation" summer seminar held byJeff Raskin . He joined the graduateComputer Science program at theUniversity of Utah in1972 . At this time in the early 70s, theUniversity of Utah was the hub for much of the pioneering work in computer graphics. Lance left Utah (without completing his degree) in 1974 to join theNew York Institute of Technology (NYIT). While at NYIT, Williams invented themipmapping technique for texture filtering, which is ubiquitously used today by graphics hardware for PCs and video games.Lance was later awarded his doctorate from Utah based on a rule allowing someone who published three seminal papers in his field to bind them together as his thesis. The three papers are "Casting Shadows on Curved Surfaces" (
1978 ), "Pyramidal Parametrics" (1983 ) and "View Interpolation for Image Synthesis" (1993 ).Professional career
After NYIT Williams joined the Advanced Technology Group at Apple in 1987. He collaborated with
Eric Chen to pioneer early image based rendering work, developed "Virtual Integral Holography," (with Dan Venolia), created 3D paint systems and contributed to QuickTime VR. He also has pioneered work in motion capture facial animation systems for over 20 years. In 1997, Williams joinedDreamworks SKG . In 2002 he became Chief Scientist at Walt Disney Feature Animation Studios. In 2006, Williams joined Google and works with the Google Earth team.Recognition
1971 - Five State Intercollegiate Chess Championship
On
August 15 ,2001 , Williams won theACM SIGGRAPH Coons Award for Outstanding Creative Contributions to computer graphics.On
March 2 ,2002 , Williams was awarded a 2001 Technical Achievement Award by theAcademy of Motion Picture Arts and Sciences for "his pioneering influence in the field of computer-generated animation and effects for motion pictures."External links
* [http://silicon-valley.siggraph.org/MeetingNotes/Utah.html University of Utah Computer Graphics History]
* [http://www-2.cs.cmu.edu/~ph/nyit/masson/nyit.html New York Institute of Technology Computer Graphics History]
* [http://www.siggraph.org/awards/2001/Coons.html 2001 Coons Award Announcement]
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