Haunted Mansion (video game)

Haunted Mansion (video game)

Disney's The Haunted Mansion is a video game inspired by the movie (See The Haunted Mansion (film)) and the ride (See Haunted Mansion). It was released on October 14, 2003 by High Voltage Software for the PlayStation 2, Xbox, and Nintendo Gamecube. A Game Boy Advance version was being developed but was later cancelled.

Plot

On October 17, 1879 in Louisiana Zeke Holloway reads an article in the newspaper. It says the mansion needed an assistant Caretaker. He soon realizes the mansion is haunted, and it was a "false alarm" to get help rid the mansion of Atticus Thorn and his minions of evil spirits. Zeke earns a magical lantern by Madame Leota known as the Beacon of Souls, and starts his quest to free 999 souls, or he will be the 1000!

Rooms

* Great Hall - The first room found in the mansion. The light switch is on the far side of the room.
* Foyer - The first hub room. The light switch is up the stairs, but they collapse before Zeke is able to climb them. The only route is through the paintings.
* Conservatory - Contains the first Tome of Shadows. Zeke must activate a ghostly piano, cello and violin to make platforms of books, which lead to the light switch balcony. The giant spider that is met in the Game Room can be seen climbing the conservatory window.
* Game Room - A room with poker and snooker tables. The first giant spider is fought and Zeke must win a game of 9-Ball in order to get the light switch.
* Downstairs Hallway- A darkend hallway similer to the corridor or doors,with a section of the hallway lined with busts that stare at Zeke.
* Kitchen - A Banshee is fought here. Zeke must direct the possessed plates into smashing several bottles of petrol, which leads to the fireplace and gives light to the room.
* Maid Room - Contains the second Tome of Shadows. The walls move and Zeke must find his way through this maze.
* Dining Room - After turning on the light switch, Zeke must chase after all of the floating candles. Once he has all of them, the candles should be brought back to the chandelier.
* Ballroom - The organ pipes blow Zeke back, and the snaring abilities of the giant spiders must be taken advantage of. Thorn is fought here.
* Winter Garden - Fountains are blocking the torches. Zeke must divert the water flow, whilst avoiding the collapsing paths. After the lights are turned on, the wraith seen in the beginning flies past the garden (the player is alerted by his teleporting sound).
* Graveyard - Zeke must wake up the heads that sing.
* Mausoleum - Zeke must stay alive in a pit for 3 minutes.
* Pantry - Zeke crosses between two parallel universes to light the room. Thorn is fought here.
* Upstairs Hallway- a much more creepier hallway.
* Trophy Room - The fireplace is shooting at Zeke, and he must direct its shots to the candlesticks. The suits of armour are fought here.
* Toy Room - Zeke goes in the toybox and turns on the light inside.
* Study - The third Tome of Shadows is here. Zeke can rearrange furniture by stepping on rugs.
* Sun Room - The moonlight from the window must be directed to a crystal via mirrors. Thorn is fought here.
* Sitting Room - The light switch is not connected, and must be chased back to its place.
* Museum - Zeke must get across a giant chessboard without being put in check.
* Children's Room - Zeke goes inside a cupboard and is chased by the wraith. He is fought afterwards.
* Parlor - The walls must be rearranged to reach the light switch. Thorn is fought here.
* Gallery - Zeke goes inside paintings and changes them from bad to good (many are also seen in the loading screens).
* Observatory - Zeke jumps across spinning debris in space.
* Attic - Zeke pulls down three winches to activate the chandelier.
* Vault of Shadows - The final battle.

Enemies

The enemies in the games are first found as bosses (besides some) throughout the game. However they are later fought as common enemies afterwards and encountered in the hallways constantly.
*Ghosts-common enemies.
*Little Spiders-baby spiders encountered constantly.
*Spiders-giant spiders, first found in game room.
*Banshees-a female with long hair, she screams loudly revealing a "Scream" like face when Zeke is near. First found in Kitchen.
*Knights-suits of living armor. First found in the trophy room. They use their axes and swords.
*Skeletons-living skeletons, first found in the grave yard.
*Gargoyle-a large, brutish creature that can release very small skeletons that that disappear when hit or when they run into something. First found in the mausoleum.
*Grim Reaper-a cloaked figure, first time was encountered in a chase scene in the children's room and later fought as a boss in several other levels. he can appear and disappear as you attack him.
*Atticus-he is fought six times. Once before you encounter each of the Madame's friends (except in the game room). In the final battle, he transforms into a huge worm-like creature.

Friendly Ghosts

*Madame Leota-She is trapped in a crystal ball. She gives Zeke the lantern and first gem.
*Duelist-A dead duelist who died in a duel, encountered in the game room.
*Organist-A organist who died when his piano fell on top of him, died in the Ballroom.
*Knight-A headless knight, encountered in the pantry.
*Opera Singer-A opera singer who died when she sang so hard the room collapsed, encountered in sun room.
*Old Lady-A old lady who is somewhat crazy and died from drinking poisoned tea (which she is still drinking), encountered in Parlor.
*Pirate-A pirate who died when his crew mutinied, is found in the Attic before beating the final boss. Unlike the other ghost, he does not give a new soul gem, but an old seamen's ring he received (or rather, took) from another crew. It is used to unlock the secret door to the final battle in the foyer.

From the ride

* The "breathing door" from the ride is in the "Children's Room".
* "Foyer".
* Stretching Gallery before the final boss.
* Pipe-organ with skulls and "Ballroom".
* Floating candelabra from the ride in "Upstairs Hallway".
* Portrait "Gallery", a level which pictures turn from bad to good.
* "The Hitchhiking Ghosts" in the "Graveyard".
* Spiders. (present in Florida until 2007,still present in Tokyo).
* The moving busts that stare at Zeke.
* Madame Leota.
* "Conservatory".
* Grim Grinning Ghosts.
* 999 ghosts to collect into the Lantern.
* "Dear Sweet Leota".
*Doombuggies (Appears as an Easter Egg), and is a secret in the Ball Room
* You go through the Attic just like the ride.
* Ghostly Birthday Party in the Dining Room
* The Bride from the ride is in the "Maid's Room".

Anachronisms

* Record player in the "Parlor", these weren't made until 1882.
* Pool table of the 1880s in the "Game Room".

Ratings

* ESRB: Rated "Teen" for Violence.
* PEGI: 7+

Trivia

*In the Conservatory, when the musician spirits are performing, one of them says, "I think you're right. This song would sound better with the cowbell." This is obviously a reference to the classic "Saturday Night Live" sketch.

*In the Ballroom level, you can adjust your camera in a way that you can see a balcony that every 10 seconds,you can see 2 men (possibly game developers) riding a doombuggy and looking down on you.

*The wraith-like monster that chases Zeke in the Children's Room (and is continuously fought afterwards), is possibly a reference to the Grim Reaper.

*In the Mausoleum, look closely near the coffins and you'll find the names of the producers.

*Atticus Thorn's voice is performed by Corey Burton, who also voices the Ghost Host in the Haunted Mansion Holiday version of the attraction.

*Zeke Halloway is voiced by Dee Bradley Baker. (Cutscenes only)


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