- Lighthouse Interactive
Lighthouse Interactive is a
video game publisher located in theNetherlands and was formed 2005. The company has offices in in Toronto and Montreal, Canada, Haarlem, The Netherlands and London, England.
The company was acquired by SilverBirch, Inc on 31 July 2008. [http://www.lighthouse-interactive.com/SilverBirch-completes-Lighthouse-acquisition]Lighthouse Interactive was formed in 2005 by several industry veterans with a combined 35+ years of track record in the gaming business. Over the past years the staff has been extended with more people carrying rich experience in the game industry. Not only do we have vast industry experience but we are also avid gamers ourselves. With a drive for gaming that equals that of our target audience, Lighthouse has proven to have an eye for quality games in all sorts of genres, from adventure to shooters and from simulation to strategy.
Our company philosophy is to bring as much passion to the publishing business as the gamers and developers bring. Quality over quantity will also serve both the gamer and the developer well.
During the coming years Lighthouse aspires to become a main force in the industry – growing from pure PC publishing to multiple console platforms.
Lighthouse Interactive Game Publishing is a fast expanding player in the games industry with offices in Haarlem, The Netherlands, Toronto and Montreal, Canada and London, England. We are focussed on bringing strong titles to the worldwide market in a wide array of genres including: RPG, Simulation, Adventure, Action and Strategy. Staffed with industry veterans, Lighthouse is the right choice for developers looking to bring their products to a worldwide audience. Our releases for the PC platform so far include the genre defining ‘Ship Simulator” series, the critically acclaimed strategy hybrid “Sword of the Stars”, a stable of various exciting adventure games such as Keepsake, Barrow Hill and Darkness Within and the fresh action-RPG “Avencast”.
In 2008, Lighthouse will be looking to build on its successful franchises, increase its overall number of releases as well as the production value of its games, invest in online opportunities and expand into console gaming. We devote ourselfs to build a strong line-up with much anticipated titles.
Lighthouse Interactive is always on the lookout for new products and talented developers with an edge for superior quality and market needs. One of our greatest strengths is the expertise and willingness to join the developer with optimizing their games for the markets of today and tomorrow - on all levels. This philosophy not only makes us operate very closely with the developer but also assures all parties that our games reach the quality needed to succeed.
Lighthouse is a strong alternative for developers to bring their products to a worldwide audience, be it online or via retail.
Games Published
2006
*
LocoMania
* War World
*Ship Simulator 2006
* Barrow Hill
*Sword of the Stars
* Keepsake2007
*
Darkness Within : October 2007
*Delaware St. John : Volume 1+2: February 2007
*Delaware St. John : Volume 3: June 2007
* Ship Simulator 2006 Add-On: February 2007
* Warpath: February 2007
* 2007
* - September 2007
*Ship Simulator 2008
* November 2007
*SunAge : November 20072008
* April 2008
* - April 2008
* - July 2008 (UK)Upcoming
*
Belief & Betrayal - Q2 2008
* - Q3 2008
* - 2008
*Dead Mountaineer's Hotel - 2008
* - Q4 2008 - rest of Europe (excludingRussia andFrance )
* - Q4 2008 - Europe (excluding Russia,Italy andGreece )
* East India Company - Q1 2009
*Dawn of Fantasy - Q1 2009 - WorldwideExternal links
* [http://www.lighthouse-interactive.com Lighthouse Interactive Company site]
References
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