- Blue Wizard Is About To Die!
Infobox Book
name = Blue Wizard Is About To Die!
image_caption = The cover of the first edition
author = Seth "Fingers" Flynn Barkan
illustrator = Warren Wucinich
cover_artist = Warren Wucinich
country = USA
language = English
subject = Video and computer games
genre = Poetry
publisher = Rusty Immelman Press
release_date = 2004
media_type = Softcover book
pages = 144
isbn = ISBN 0-9741000-0-5Blue Wizard Is About To Die!: Prose, Poems, and Emoto-Versatronic Expressionist Pieces About Video Games (1980-2003) is a volume of verse written by
Seth Flynn Barkan in 2003 [The Introduction by Seth is dated 28 August 2003 published in 2004] ; the title is a phrase heard in the arcade game "Gauntlet II ". It is reputedly the first volume of poetry dedicated to computer andvideo game s. In part because of its uniqueness and because of reviews in a number ofperiodical s both in and out of the gaming world [Barkan's site lists a number of periodicals and reviews of his book [http://www.bluewizardbook.com/quotes.html] , including "Electronic Gaming Monthly ", the "Calgary Herald ", "Entertainment Weekly ", "GameSpy ", the "Detroit Free Press ", "Computer Gaming World " (which reviewed it negatively), and "Game Informer " among others.] , "Blue Wizard Is About To Die!" "sold more than 5,000 copies internationally, making it one of the best-selling poetry collections of 2004." [ [http://www.lvcitylife.com/articles/2004/11/04/features/cover02.txt Las Vegas City Life ] ]The content (an introduction, 47 poems [Appendix C, "An Account of Grue Hunting In The Great Underground Empire" (a reference to "
Zork ") is not included in this count - although it does resemble a poem in its opening - because it is largely a transcript.] , 5 appendices, and the text ofAll Your Base ) focuses primarily on classicarcade game s such as "Sinistar ", "Dragon's Lair ", or "Joust", but it also ranges up in time to more recent games such as "Half-Life", "Crazy Taxi ", and "Bushido Blade". The poems are largely irregularfree verse , although for his "Mega Man (character) "-related poems Barkan uses an eccentric form ofhaiku ["However, it is my assertion that, because haikus frequently describe natural features of stunning beauty observed by a single individual (and attempt to do so in the totally non-visual medium of language), the number of syllables one uses when writing a haiku does not really matter. The important thing is that you limit yourself to a short number of set syllables..." pg 137, Appendix D, "List of References Contained In The Poems (And Other Points of Interest)".] The poems are themselves varied in content; "Mario in Exile" reimaginesMario as aStalin esque dictator and recontextualizes his games as grand military campaigns to take over countries, while other accounts segue between the in-world reality and backstories, the heart-felt motivations of characters, such as in "Bushido Blade", and the callous indifference or anger the players feel as they battle each other; others, like "Doom" reflect on the sad life of characters like the hapless Marine in the titular "Doom", or are the internal accounts of characters likeGordon Freeman as they are plunged into hellish situations such as in "Half-Life". A number of poems are ostensibly autobiographical in nature, the author as a child or teenager playing games and his reflections on them.ee also
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Lucky Wander Boy "References
External links
* [http://www.bluewizardbook.com/ Official booksite]
** [http://www.bluewizardbook.com/excerpts/main.html Table of contents]
** [http://www.bluewizardbook.com/excerpts/samples.html Sample poems] -(full versions of "Mario In Exile", "Joust", and "Dragon's Lair")
* [http://www.ripress.net/ Publisher's site]
* [http://www.retroblast.com/reviews/BlueWizard-12122006-01.html Review]
* [http://www.gamegirladvance.com/archives/2003/12/11/poetry_for_the_gaming_crowd.html#000541 Review]
* [http://cgi.gaming-age.com/cgi-bin/specials/special.pl?spec=bluewizard&pagenum=1 Review at "Gaming Age"]
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