- Redmond A. Simonsen
Redmond Askel Simonsen (
June 18 1942 –March 9 2005 ) was an American graphic artist andgame designer best known for his work at the board wargame company Simulations Publications, Inc. (SPI) in the 1970s and early 1980s. Simonsen was considered an innovator in gameinformation graphics , [http://www.alanemrich.com/CSR_pages/Museum/Simonsen/CSRmuseum_simonsen.htm Redmond Simonsen ] ] and is credited with creating the term "game designer".http://www.alanemrich.com/CSR_pages/Museum/Simonsen/CSR_Simonsen_Costikyan.pdf]As art director at SPI Simonsen supervised the release of over 400 game titles, [http://www.nytimes.com/2005/03/16/obituaries/16simonsen.html?ex=1170046800&en=a61db5ea84913d7a&ei=5070 The New York Times > Obituaries > Redmond A. Simonsen, 62, Maker of Strategic Board Games, Dies ] ] and had game design or development credit for over twenty games. In addition, he variously held positions of executive art editor and co-editor or executive editor for the SPI magazines "
Strategy & Tactics ", "MOVES" and "Ares". Simonsen was theCharles S. Roberts Awards Hall of Fame inductee for 1977http://www.alanemrich.com/CSR_pages/CSR1977.htm]Early life
Simonsen was born and raised in
Inwood, Manhattan , the second son of Astri Nordlie Simonsen and August Emil Simonsen, an immigrant fromNorway . His father was a high ironworker who died in a fall from a building; his mother then worked as a domestic and raised her three children August, Lois, and Redmond.http://www.alanemrich.com/CSR_pages/Museum/Simonsen/CSR_Simonsen_Smith.pdf] Simonsen attended theStuyvesant High School from 1956-1960. He served two tours in the United States Air Force, and was accepted for enrollment atCooper Union , where he received a Bachelor's of Fine Arts degree in 1964. [http://www.napoleongames.com/forums/showpost.php?p=623&postcount=6 OSG Forums - View Single Post - Redmond A. Simonsen, 1942-2005 ] ] Subsequent work as a graphic artist included designing the book jacket for "Is Paris Burning?" (1965), album covers for London Records, and KOOL cigarette advertisements. He also worked as a photographer, and sold pictures to "TIME", "Newsweek" and "The New York Times" [ [http://strategypage.com/respect/articles/military_2005314.asp StrategyPage.com - Measure of respect- Obituary: Redmond A Simonsen (1942-2005) ] ]Strategy & Tactics and SPI
"Main articles:
Strategy & Tactics and Simulation Publications, Inc."In 1969 the wargaming hobby
fanzine "Strategy & Tactics" was sold by its founder/publisher Chris Wagner toJames F. Dunnigan for $1. Although circulation was only around 1,000 copies, Dunnigan planned on using the magazine to promote new games he was designing. Later he wrote in "The Complete Wargames Handbook":The format of "Strategy & Tactics" (S&T) was ambitiously changed to a bi-monthly magazine with a complete game inside every issue, along with an accompanying historical article. Dunnigan and Simonsen's newly incorporated SPI began publish non-magazine games as well. At that time the main wargame publisher,
Avalon Hill , released only one or two new games a year. The response was overwhelming. Simonsen wrote: "Via a program of advertising, S&Ts circulation began to build and sales of SPI games to its readers began to take on serious proportions." Combined with other factors such as a sophisticated computerized customer feedback system [http://www.costik.com/spisins.html SPI Died for Your Sins ] ] the company experienced exponential growth. By the mid-'70s SPI's revenues exceeded $2 million annually, with up to forty employees. Circulation of "Strategy and Tactics" steadily grew, eventually peaking at over 36,000 by 1980.Strategy & Tactics nr. 79, March/April 1980, Simulations Publications, Inc.]Simonsen acted as founding editor for SPI's Ares Magazine, a fantasy/science fiction game magazine following the same approach as Strategy & Tactics, until replaced during the TSR takeover.
Simonsen also wrote fictional backgrounds for various SPI games, notably for StarForce and Battlefleet Mars, often with humorous elements hidden in the text.
Physical systems design
"See also:
Information graphics "It was at SPI that Simonsen coined the term "physical systems design" to describe the application of graphic design concepts to board games. He defined it as follows:
In 1969 however, Simonsen's ability to implement such graphic engineering was limited by SPI's starting capital, which was only "a hundred dollars" borrowed from writer Al Nofi. Accordingly, production standards for their first series of games were comparatively low. While competitor Avalon Hill was owned by the printers Monarch Press, and thus was able to use professional production equipment, SPI was essentially producing game "kits". Designer
Greg Costikyan wrote:Increased revenue and experience led to progressive improvements in production quality, and Simonsen continuously refined the standards for game components. The playing boards ("maps") went from black-and-white to two-color and then full-color. Playing pieces ("counters") became professionally mounted and die-cut, eventually being printed on both sides in full-color. Simonsen now had the means to implement his physical system design concepts. Game designer John Prados recalled that "Redmond prided himself on making at least one graphical innovation each game."http://www.alanemrich.com/CSR_pages/Museum/Simonsen/CSR_Simonsen_Prados.pdf]
After SPI
Marketing lapses as well as financial mismanagement led to declining real income for SPI, culminating in Dunnigan's ouster as company manager (replaced by original S&T founder Chris Wagner). However with the economy in the midst of a recession, SPI was not able to make a recovery. In 1982 the company's assets was sold to
TSR, Inc. , and Simonsen left.Along with former SPI designer Brad Hessel, he founded Ares Development Corporation to produce
computer game s. Simonsen had already successfully "ported" the board game "Wreck of the B.S.M. Pandora" to the Apple II, creating one of the firstreal-time strategy games. A multi-game contract withTexas Instruments fell through when they pulled out of the home computing business in 1984.Simonsen then moved to
Richardson, Texas where, with Jerry Robinson, he co-founded Microbotics, manufacturers of peripherals for theAmiga platform of home computers. Around 1992 Microbotics closed and he retired from active work, becoming a gaming network moderator for BIX and other places. In 1993 Simonsen contributed to "Master of Orion: The Official Strategy Guide" (Prima Publishing, 1993), devising a naming-convention for ships. By 1998 he had retired completely and spent his time drawing, writing computer programs and science fiction short stories.Simonsen had incurred a heart attack in 2004, and suffered two more in early 2005 which led to his hospitalization and death in
Garland, Texas on March 10, 2005 at the age of 62.Notes
References
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*cite book |last=Dunnigan |first=James F |title="The Complete Wargames Handbook: How to Play, Design and Find Them" Revised edition |publisher=William Morrow & Company, 1992 |id=ISBN 0-688-10368-5 [http://www.hyw.com/Books/WargamesHandbook/Contents.htm online version]
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*Jim Nash: Nephew of Redmond. Adding factual references.See also
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