- List of Shadow World races
Below is a list of
Shadow World races. Shadow World is arole-playing game campaign setting set on the fictional planet ofKulthea . The setting was designed for theRolemaster game system, produced byIron Crown Enterprises .Mortals
Common Men
Common men on Kulthea tend to be smaller and shorter-lived than their High Men brethren. They are composed of myriad of different racial and cultural groups. The following list addresses some of the primary groups found on Emer and Jaiman.
Anzeti
The Anzeti reside in the mountainous regions of central Emer. Hardened by their climate, they are shy and reclusive, isolated, and seldom encountered by other races
Dúranaki
The Dúranaki are a nocturnal and distinctive group, residing in maze-like caverns carved out of the mountains of Jaiman. Their dress features black leather accented by silver and platinum studs and bracelets. Their hair is bleached white, dyed bright colors, and treated to stand out from their scalp. They are skilled craftsmen and tend to make talented Mages and Mentalists.
This race tends towards isolation, occasionally emerging to trade herbs and their fine metal craftwork with other groups on Jaiman. They commonly lead raids against the Myri, capturing many and retaining them as slaves. Through an unknown process, they condition the Myri minds to total loyalty, and Dúranaki representatives are never seen without at least one Myri bodyguard.
Jaaderi
The Jaaderi have long made their homes on the plains of Tai-emer, located in eastern Emer between the Spine of Emer and the Sea of Tears. They make up the main population of the Lankanôk empire, whose capital lies at Kenezán. Robust, strong, and aggressive, the Jaaderi are similar to the Maya in appearance. They are sometimes seen trading in Sel-Kai.
Rhiani
These nomadic peoples make their home on the desert plains of Uj in southern Emer. Masters of horses, the Rhiani are fierce and strong-willed. These desert folk are unusual in that they have two eyelids. The outer one appears and functions as normal, while they inner eyelid consists of a thin membrane which shields their eyes from bright sunlight. With the inner eyelid closed, the Rhiani have a disturbing, “blind” look to them.
While not exceptionally numerous, the Rhiani are a hardy race; their lives in the deserts of Uj necessitates such a character. They are organized into twelve tribes that act independently of one another and, once a year, they send representatives to the ruined city of Shezarak where inter-tribal agreements, alliances, and marriages are established. These events are coupled with celebrations and vast discussions of important issues.
In general, the Rhiani are extraordinarily honest and strongly value that character in others. Conversely, the have little tolerance for liars, cheaters, and their ilk. The Rhiani have an uncanny ability to detect untruths, and are difficult (and dangerous) to bargain with if one is trying to cheat them.
hay
The Shay are a common stock of men, the result of the mixture of many racial sub-groups, that reside in Tai-emer and southern and central Hæstra. Their physical characteristics can be quite varied. The Jameri are of Shay stock, but consist of those groups that migrated to Jaiman early in the Second Age during the initial rise of the Masters of Emer.
Talath/Myri
The Talath and Myri represent two nearly identical groups of hardy men that reside in northern Hæstra (central Emer) and Jaiman, respectively. While simple, they are powerfully built and exceptionally tall. They are often ruled by other people, but they tend not to mind as long as the rule is benevolent. They are not particularly docile (except the Myri when enslaved by the Dúranaki, who apparently use some kind of enchantment), make terrible slaves, and are protective of personal freedoms.
Y'nari
The Y’nari tend to concentrate in the northeastern region of Emer and the southern portion of Silaar, where they are known as the Nuyani. Their appearance is distinctive because of their almond-shaped eyes that slant slightly up on the outside, and eyelids with epicanthic folds (similar to the Asian races of Earth).
High Men
Laan
The Laan carry a measure of immortal grace, perhaps suggesting a derivative ancestry from Elves. Indeed, they are long-lived, averaging 150 years or so, but are taller and more heavily boned than Elves. They are a beautiful race clouded by a grim determination that results from their mortality. They generally consider themselves superior to other beings, and throughout history have often been at odds with the Loari Elves, both of which are driven by an overriding ambition to control their own destinies. The Laan have built many empires on Emer and today mostly reside in Hæstra. The Laan, as high men, appear to be analogous to the
Dúnedain ofTolkien's legendarium .Zori
Physically and mentally, the Zori are identical to the Laan, but instead reside on the northern continent of Jaiman. The were once the architects of great empire in north central Jaiman, but it was destroyed in unknown catastrophe. Today, the wastes of Zor are rarely visited.
Other
Dwarves (Nomari)
Immortals
Elves
Shadow World Elves have more in common with Tolkien's elves than with other traditional fantasy settings. As such, they are taller and stronger than those found in the various
Dungeons and Dragons settings, for example, and are immortal like Tolkien's elves. These similarities are perhaps due to the history of the Shadow World campaign setting's ownership, specifically its early ties to I.C.E. and their initial ownership of gaming rights toTolkien 's material.Within Shadow World, elves are divided into a number of sub-types, including the "Linæri", "Loari", "Erlini", and the "Dyari". The first two types are considered the “High Born,” referred to as the "Iylari". As a whole, they are generally taller than humans, have elongated ears, larger eyes, and slightly delicate features. To mortals, they can be quite beautiful. Common to all of the elves, however, are their egos, as they view themselves superior to all other races. This self-aggrandizement is demonstrated differently by each particular elven sub-group (i.e., the Erlini are somewhat self-effacing while the Linæri maintain a certain degree of charm about it), but it is most prominent among the Loari elves, who make no attempt at hiding their contempt for mortals.
Linæri
The Linæri closely resemble Tolkien's
Vanyar . They are more philosophical and musical of the two groups of Iylari, preferring open spaces to structures and airy homes. They typically have golden blond hair, blue eyes, and fair skin.Loari
The Loari resemble Tolkien's
Noldor elves, seeking power and the ability to craft; they are the forgers of great kingdoms and items of power. They are technologically advanced (at least, compared to the technological levels demonstrated by other mortal and immortal groups) and unsurpassed in gem-cutting, architecture, and making and working with metallic alloys. Their weapons, armor, and magical devices are among the most potent in the world. The great Loari smith Tethior, who is comparable and shares many similarities with the NoldorinFëanor , is a renowned figure in Kulthea’s history.Most Loari typically have raven-black hair, pale skin, and brown or hazel eyes. They are stronger than other elves, and have a slightly heavier bone structure. Except in comparison to the mortal Laan, Loari warriors are without match among the humanoid races. Also, as mentioned, their egos are without match, either among the mannish races or the elven groups. Their conceit of other groups is, however, more passive than aggressive, as they rarely seek to dominate others.
Erlini
The Erlini closely resemble Tolkien's
Silvan Elves and, like them, are commonly called Wood Elves. They tend to be shorter than their high-born brethren and less muscular, but are among the most agile. Like the Linæri, the Erlini tend to live close to nature and prefer her in her unaltered state. Their architecture is never intrusive on nature, but seeks to work with it and around it. The Erlini are the most likely of the elven groups to intermingle with humans.Dyari
The Dyari bear some similarities with Tolkien's
Avari , but also drawing from the Drow of Dungeons and Dragons. Called the Dark Elves, the Dyari are not, in fact, dark skinned. They are typically fair skinned with pale or white hair, dark eyes, and can be physically intimidating like the Loari. As a whole, they are invariably evil (thus the “dark” moniker) and typically lend their considerable talents to the darker sides of the magical arts. They are cunning, cruel, and ambitious, the product of what happens to the Loari when they are coupled with a distinct lack of morality. Many are worshippers of the Dark Gods, especially Moralis and Inis, and not a few have given over to the Unlife.Dark creatures
Mortal
Garks
Garks are evil ape-like creatures that inhabit the dense jungles and temperate forests of Emer and Jaiman. They are short, muscular, covered in a mottled gray fur, and only semi-intelligent. They employ crude weapons of stone, bone, or wood when aggressively defending their territory or raiding caravans, travelers, or homesteads.
Goblins
Goblins, known as the "Murlogi" in Emer, are small and vicious humanoids that carve cavernous homes out of the various mountain chains throughout Kulthea. They are fast-breeding, and their population numbers are uncountable. They are typically 3 – 4 ½ feet tall with large distorted faces, long ears, sharp teeth, and long arms. The are regarded by humans as stupid, but this is far from the truth – they are indeed skilled tacticians and craftsmen
Lugrôki
The grotesque Lugrôki are strong and fierce warriors. Their skin is almost black, and large fangs emerge from their snout-like mouth. They are talented craftsman, but only produce weapons of war that lack any beauty. The Lugrôki dwell in maze-like caverns under the Spine of Emer and other mountains on Emer and under the various chains of Jaiman. They can be divided among lesser and greater Lugrôki, a distinction based on size and, perhaps, intelligence. Lesser Lugrôki aer somewhat analogous to Orcs in
Tolkien's legendarium , while greater Lugrôki resemble theUruk-hai .Trolls
Trolls are big, stupid, and extremely aggressive. Comprising many different kinds, trolls are found in nearly any kind of ecological context. Almost all trolls are sensitive to sunlight, and many local legends hold that they turn to stone or wood if exposed to direct sunlight.
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