Kiloblaster

Kiloblaster

Infobox VG| title = Kiloblaster


developer = Epic MegaGames
publisher = Epic MegaGames
designer =
engine = Custom
version =
released = 1992
genre = Space invaders
modes = Single player
ratings =
platforms = DOS
media =
requirements = DOS 3.0, min 512kB RAM
input =

Kiloblaster was a Space Shooter Video Game Trilogy written by Allen Pilgrim and published by Epic MegaGames in the early 1990s. It was based on the classic Galaxian game, with a few differences such as allowing greater player movement (up and down as well as left and right), much faster enemy movement, power-ups, and so on. It ran under MS-DOS, and took advantage of the still relatively new 256-colour VGA standard, although like Jill of the Jungle before it, a 16-colour EGA mode was also selectable in version 1.0. Running in 256-colour mode would place many obviously computer-generated backgrounds behind the main game levels, something common in games of this era keen to show off their graphical capabilities. The game also had Adlib music (in CMF format) and Sound Blaster sound effects. Allen Pilgrim declared the registered version freeware on August 4, 2008. [ [http://www.classicdosgames.com/publisher/epic.html#Xargon] Allen Pilgrim declared Xargon freeware and released the source code.]

References

I, Allen Pilgrim, am the Programmer and Game Designer for "Kiloblaster" and hereby declare that I have released the game and the source code as Freeware as of August 4, 2008.

External links

*moby game|id=/kiloblaster
* [http://www.classicdosgames.com/publisher/epic.html#Xargon Download the registered version and source code]


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