Small World Software

Small World Software

Small World Software was a New York, NY company that was founded in February 1994. The company created the first online rotisserie baseball and fantasy sports leagues. The company also developed a business as an early internet technology consultant, and the game piece of the business (Small World Sports) was spun off from the consulting business (Small World Software) in 1996.

The consultancy, on the strength of its business with Hasbro, Xerox, McKinsey & Company, the National Multiple Sclerosis Society, and MaMaMedia, developed into one of the largest internet consultancies in New York before being sold to iXL in 1998. Two of the founding partners, Mark Jacobstein and Scott Murphy, remain with iXL as senior executives following the transaction.

The rotisserie baseball and fantasy sports league portion of the business developed into one of the three largest fantasy businesses on the web. The company, in addition to building its own games, built games for Yahoo!, AltaVista, Lycos, CNN/SI, fastball.com, Fox Sports, and The Sporting News, among others. The company was sold to The Sporting News in 2002.

The company was founded by Scott Murphy, Mark Jacobstein and Seth Aron. Other early employees included Ari Shamash, Erik Barmack, Sarra Mossoff, John Sciorra, Paul Ford, Rome Sheehan, Bernardo Chavez, Scott Porad, Flavio Masson and Sam Nelson.


Wikimedia Foundation. 2010.

Игры ⚽ Поможем сделать НИР

Look at other dictionaries:

  • Small world — may refer to:Books* , a comic novel by the British author David Lodge * Small World (novel), a horror novel by Tabitha King * Small World (2008 novel), a novel by Matt BeaumontEntertainment*It s a Small World, an attraction at several Disney… …   Wikipedia

  • Software prototyping — Software prototyping, a possible activity during software development, is the creation of prototypes, i.e., incomplete versions of the software program being developed.A prototype typically simulates only a few aspects of the features of the… …   Wikipedia

  • Software design pattern — In software engineering, a design pattern is a general reusable solution to a commonly occurring problem within a given context in software design. A design pattern is not a finished design that can be transformed directly into code. It is a… …   Wikipedia

  • Software patent debate — is the argument dealing with the extent to which it should be possible to patent software and computer implemented inventions as a matter of public policy. Policy debate on software patents has been active for years. [Cite book |last=Nichols… …   Wikipedia

  • Software versioning — is the process of assigning either unique version names or unique version numbers to unique states of computer software. Within a given version number category (major, minor), these numbers are generally assigned in increasing order and… …   Wikipedia

  • Software engineering — (SE) is the application of a systematic, disciplined, quantifiable approach to the development, operation, and maintenance of software, and the study of these approaches; that is, the application of engineering to software.[1] It is the… …   Wikipedia

  • World War II Online — World War II Online: Battleground Europe …   Wikipedia

  • Software testing — is an empirical investigation conducted to provide stakeholders with information about the quality of the product or service under test [ [http://www.kaner.com/pdfs/ETatQAI.pdf Exploratory Testing] , Cem Kaner, Florida Institute of Technology,… …   Wikipedia

  • World of Warcraft: The Burning Crusade — Developer(s) Blizzard Entertainment Publisher(s) Bliz …   Wikipedia

  • Software bloat — Software bloat, also known as bloatware or elephantware [ [http://www.downloadsquad.com/2008/01/01/the 5 most annoying programs on your pc/ The 5 most annoying programs on your PC Download Squad ] ] , is a term used in both a neutral and… …   Wikipedia

Share the article and excerpts

Direct link
Do a right-click on the link above
and select “Copy Link”