- Collective Simulations
A Collective Simulation is a general framework combining social learning pedagogical models with distributed simulation technical frameworks. Collective simulations enable a group of learners through technologically augmented
role playing games to experiencecomplex systems in disciplines such aseconomy ,biology ,ecology , andsociology . The pedagogical models employed by collective simulations emerge fromVygotsky 's sociocultural knowledge construction, Hutchins' distributed cognition and [http://advan.physiology.org/cgi/reprint/25/3/145 Joel Michael's meaningful learning] . Distributed simulation technical frameworks most useful to collective simulations employ unobtrusive handheld devices such as personal digital assistants (PDA). An example of a collective simulation is the Mr. Vetro system. Students learn about human physiology by engaging in role play through wirelessly connected PDAs simulating interdependent human systems.References
* Michael, J. A. (2001). [http://advan.physiology.org/cgi/reprint/25/3/145 In pursuit of meaningful learning] . Advances in Physiology Education, 25, 145-158
* Repenning, A. and A. Ioannidou (2005). [http://www.cs.colorado.edu/~ralex/papers/PDF/MrVetro_ed-media.pdf Mr. Vetro: A Collective Simulation Framework] . ED-Media 2005, World Conference on Educational Multimedia, Hypermedia & Telecommunications, Montreal, Canada, Association for the Advancement of Computing in Education.
External links
* [http://www.agentsheets.com/research/c5/documents/interactive%20flier/c5-flier.html Mr. Vetro Interactive Human Physiology Illustration]
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