- Paul Thelen
Paul Thelen,
Big Fish Games' Founder, Chairman andChief strategy officer [ [http://www.marketwatch.com/news/story/big-fish-games-founder-paul/story.aspx?guid=%7B727B9F2A-2B38-4CBB-B4A5-226718126AFA%7D&dist=hppr Big Fish Games Founder Paul Thelen's Keynote Presentation Redefines the Games Industry] ] , has anMBA fromStanford University and a Bachelor of Science inElectrical Engineering from theUniversity of Washington [ [http://www.casualconnect.org/content/visionary/Thelen7-07.html Paul Thelen - State of Advertising] ] . Paul has over 20 years experience working in technology.Prior to founding
Big Fish Games in 2002, Paul worked atRealNetworks as Director of Consumer Marketing, where he helped launchRealArcade , an online game distribution [ [http://www.gamasutra.com/php-bin/news_index.php?story=19554 Big Fish CSO: 'Casual' And 'Hardcore' Insufficient To Define Market] ] platform.After graduating from the University of Washington in 1985, Paul started his career as a Systems Engineer with the Seattle Marketing and Sales office of
IBM . After four years at IBM, Paul left to join a small wholesale food distribution mainframe software developer to start a systems integration division for this small, 12 person company. While atStanford University , Paul focused his studies on technology and marketing and then entered the world of strategic business consulting forMercer Management Consulting . At Mercer, Paul worked on developing targeted customer marketing solutions and customer database mining programs for several companies including First Interstate Bank (acquired byWells Fargo ) and Sprint Telecommunications. Acting on his desire to get back into the trenches with a technology company, Paul accepted an offer fromRealNetworks . While atRealNetworks , Paul successfully launchedRealAudio 3.0 (stereo streaming audio over the Internet) andRealVideo 1.0; wrote the business plan and deployed the successful RealProducer and RealPublisher media editing, compression and deployment tools; and lead strategy for the Media Systems division as Group Product Manager. Paul then moved on to co-found the games business atRealNetworks . Paul wrote the business plan for theRealArcade Service, theRealArcade Client, and the Game Pass Subscription service [ [http://www.bizjournals.com/seattle/stories/2005/09/12/focus4.html Thelen worked through illness to launch Big Fish] ] .Paul's latest venture is
Big Fish Games , now the largest portal for downloadable games [ [http://seattletimes.nwsource.com/html/businesstechnology/2008069607_brier24.html Shattering the casual gamer myth] ] in the world, distributing in excess of 1 million games per day, with over 300 employees located in Seattle Washington. Big Fish Games was a bootstrapped startup, founded in 2002 with a mere $10,000 and only recently (2005) accepted a small infusion of investment capital from angel investors [ [http://seattletimes.nwsource.com/html/businesstechnology/2002447906_btinterface22.html Big Fish wants to hook gamers] ] , growing instead by reinvesting profits into new games, distribution services and marketing. ] [http://www.accessmylibrary.com/coms2/summary_0286-16137914_ITM Goldman Sachs Managing Director Joins Big Fish] ]ee also
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Big Fish Games
*Big Fish Studios References
External links
* [http://www.bigfishgames.com Big Fish Games]
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