- Exult
: "For the company of the same name see
Exult Inc. "Infobox Software
name = Exult
caption = Exult title screen
developer = Exult team
latest_release_version = 1.2
latest_release_date =June 17 ,2004
latest_preview_version = 1.4cvs
latest_preview_date = -
operating_system =BSD ,Linux ,Mac OS X ,Microsoft Windows , others
genre =Game engine
license = GPL
website = [http://exult.sourceforge.net/ exult.sourceforge.net]Exult is a
Free Software reimplementation of the "Ultima VII "game engine . [cite web | last = Prophet. | title = GameSpyDaily - Exult Interview | url = http://web.archive.org/web/20020402234950/http://www.gamespydaily.com/news/fullstory.asp?id=3202 | accessdate = 2008-05-29 | date = 2002-03-28 ] It enables play of "Ultima VII: The Black Gate" and "Ultima VII Part 2: Serpent Isle", and their corresponding expansion disks "Forge of Virtue" and "Silver Seed", on modern machines.Cite web | last = Wen | first = Howard | title = Exult: The Open Age of Ultima | work = LinuxDevCenter.com | accessdate = 2007-05-09 | date = 2003-04-24 | url = http://www.linuxdevcenter.com/pub/a/linux/2003/04/24/exult.html ] In order to play these games, data files from the original games are needed. Exult itself is distributed underGNU General Public License .Exult is included in many free *nix distributions, such as
Debian andFreeBSD .History
Exult originally started as "Ultima VII" map viewer for the
X Window System , but later, as the reverse engineering efforts became more fruitful in finding explanation on the "Ultima VII" scripting files, the project expanded to become a complete reimplementation of the "Ultima VII" runtime engine.Before the project came to fruition, there was a demand for a new implementation of "Ultima VII". Original "Ultima VII" executables started to show their age: they were rather difficult to get working on the systems of even their own era due to their memory management configuration, and in new versions of Windows, the
MS-DOS support in general is getting less and less viable. According to an anecdote by "Serpent Isle" project leader Bill Armintrout,Origin Systems has lost the source code to both "Serpent Isle" and its add-on "The Silver Seed" [cite web |url=http://www.notableultima.com/collectibles/Title_U7.html |title=ULTIMA VII: The Black Gate and Serpent Isle |accessdate=2007-05-09 |author= Underworld Dragon |work= The Collectible Ultima ] , and Electronic Arts is not planning on any kinds of rewrites for modern systems. The game, however, still has many fans who would like to play the game on their current systems.Operating system support
Exult has, over time, grown to be almost exact reimplementation of "Ultima VII" engine, with some notable improvements. The system has been written in C++ with 32-bit architectures in mind. The current graphics code uses the SDL library, which has led to Exult being ported for
Mac OS ,Microsoft Windows ,Sharp Zaurus ,Microsoft Windows Mobile , and other operating systems aside from the original "free *NIX" platforms (such asFreeBSD and GNU/Linux). Formerly, Exult was also supported onBeOS . Unofficial ports exist forGP2X ,Xbox and the PSP [http://www.thefoodsucks.com/chuckles/] .Enhancements over original games
Aside of portability and ability to run on modern operating systems, there are also number of enhancements over original games, such as
* Start screen with game selector - only one executable is needed to play both games. The upcoming version also has the ability to add customised games to the menus, and also add mods as suboptions to each game. Mod savegame and game state data are managed separately from the data of the unmodded game.
* unlimited number of savegame slots,
* many usability fixes, including numerous new key shortcuts,
* ability to use "Serpent Isle" portraits and character paper dolls in "Black Gate",
* optional statusbar that displays party member health,
* In-game notebook (in upcoming version),
* Support for increased display resolutions (not necessarily recommended, as it may lead to unexpected problems in game), with high-quality display scalers (2xSaI family and others),
* ability to use digital samples instead ofMIDI sounds, and digital music inOgg Vorbis format instead ofMIDI music (Hardware MIDI is supported in Win32; upcoming version also supports ALSA), and support for MIDI software synthesis (throughTiMidity ; Upcoming version also supportsOPL3 emulation andFluidSynth ).Exult also includes a comprehensive cheat system, similar to the original "Ultima VII".
Exult team members have contributed a large number of custom artwork for the game, primarily to make it possible to use all of the items in "Black Gate" in a consistent way with the "Serpent Isle" paper doll graphics.
The upcoming release may also include gameplay fixes to the game
usecode itself; effort is underway to fix some of the most troublesome originally unimplemented things in Serpent Isle.Exult Studio
Exult also optionally includes Exult Studio, which is slowly growing into a very complete and complex tool for modifying the game - even while the game is running. Also included are many command-line tools for manipulating game files.
The editor is built as a separate program that can interface with a running instance of Exult. Changing data files is done in Exult Studio window, while the game world - everything from terrain to objects, creatures and their schedules - can be changed directly through game view.
Also included are
compiler , assembler anddisassembler (the latter is not built by default) for the "usecode " script file. This file drives the actual game logic. There are also tools that can be used to 'rip' data sections from the file; this is particularly of interest for people who wish to change the name and dialogue sections of the game.Fan projects based on Exult
There are projects to translate "Ultima VII" to other languages (A Spanish and a Korean fan translation of "Black Gate" is underway, while a fan translation project to translate [http://sf.net/projects/si-french/ "Serpent Isle" to French] is virtually completed).
In theory, it would be possible to create, from scratch, a new game based on Exult engine; however, it is not entirely practical yet. It is quite possible, however, to create a game that is at least in large part based on original "Ultima VII" data files.
There are currently two such 'modifications' in development by the Exult community. The first is the [http://exult.sourceforge.net/forum/read.php?f=1&i=28002&t=28002 Keyring modification] by Marzo Sette Torres Jr., which adds a new quest to the main storyline, new characters and new features, including NPC spellcasting. The second is [http://lfs.lfhost.com/u7feudallands The Feudal Lands] , a much more ambitious mod based on the Keyring Mod which seeks to merge "Ultima VII: The Black Gate" and its sequel "Serpent Isle", as well as adding a whole new world to the game. Neither mod is at a full release state yet, but the Keyring mod has a [http://exult.sourceforge.net/forum/read.php?f=1&i=27360&t=27360 public beta release] available on the Exult Forum.
ee also
*
Game engine recreation References
External links
* [http://exult.sourceforge.net/ Exult home page]
* [http://esguides.com/ Exult Studio guides] - help with the Studio and the Usecode C language
* [http://www.muenster.de/~tomjoad/exult.html Exult Amiga port]
* [http://pupnik.de/exult770.html Exult Nokia 770 / 800 port]
* [http://www.thefoodsucks.com/chuckles/ Exult PSP port]
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