- Immersion v. Sony
In 2002,
Sony andMicrosoft were sued by Immersion forpatent infringement for the use of vibration functions in their gaming controllers. [http://immr.client.shareholder.com/ReleaseDetail.cfm?ReleaseID=111788 Immersion Files Suit Against Microsoft and Sony Computer Entertainment for Patent Infringement ] ] Specifically, they were accused of infringing on claims in US patent|6424333 and US patent|6275213 (filed 2000 and 2001 as extensions of US patent|6088017, itself filed 1998, all "Tactile feedback man-machine interface device"). [ [http://www.immersion.com/corporate/patents/patent_portfolio.php Immersion Corporation - Corporate: Patents ] ] Both patents werecontinuation application s of a patent application originally filed in November of 1995.Fact|date=February 2007Nintendo was not involved in the case, as the technology used in theRumble Pak andGameCube controller is based on a different design, for which Nintendo holds the patents US patent|6200253 and US patent|6676520 based on a Japan patent application filed onOctober 9 1995 .While Microsoft settled out of court, purchasing a 10% share in Immersion, [cite web | url=http://www.gamasutra.com/php-bin/news_index.php?story=4325 | title=Immersion Wins Sony DualShock Patent Infringement Suit | work=Gamasutra | date=September 22, 2004 | author=David Jenkins | accessdate=2007-08-26] Sony continued to defend the case. Immersion's lead attorney in this case was Morgan Chu.http://www.law.com/jsp/legaltechnology/pubArticleLTN.jsp?id=1099528830058 Patents Take to the Big Screen] ". Law Technology News.
November 29 ,2004 .] The defense centered on a force feedback controller patent which Sony licensed from Logitech during 1998.Fact|date=April 2007 Sony lost, with the jury awarding Immersion $82 million [http://www.bloomberg.com/apps/news?pid=20601101&sid=aD4EnYnmB6uk&refer=japan Bloomberg.com: Japan ] ] for the seven years that the DualShock controller had been on the market,Fact|date=April 2007 which with the judge's addition of pre-judgment interest and costs, totalled $90.7 million. In addition, the judgment required Sony to suspend the sale of all controllers containing Immersion-patented technology, including allPlayStation andPlayStation 2 console packages. Sony appealed this decision and has been able to sell its products while the appeal was being heard. On2006-03-12 Sony lost the appeal at theUS District Court level and subsequently appealed to theUS Court of Appeals for the Federal Circuit . [http://immr.client.shareholder.com/ReleaseDetail.cfm?ReleaseID=195343 Immersion Corporation Reports First Quarter 2006 Financial Results ] ] The order to halt sales of the infringing controllers was again stayed pending the outcome of the appeal.At
E3 2006, Sony announced that vibration functionality would be removed from thePlayStation 3 controller, reasoning that the vibration would interfere with the motion-sensing feature of the controller. It has been speculated that the removal of vibration is related to the lawsuit, [ [http://www.gamasutra.com/php-bin/news_index.php?story=9228 Gamasutra - Pre-E3: PS3 Model Differences, Controller Changes Revealed ] ] and Immersion President Victor Viegas has been dismissive of Sony's stated rationale. [http://www.gamasutra.com/features/20060517/murdey_01.shtml Gamasutra - Feature - "Ready to Rumble? Immersion's Victor Viegas on PlayStation 3's Lack of Vibration" ] ]On
March 1 2007 , Sony Computer Entertainment and Immersion Corporation announced that both companies have agreed to end their patent litigation, and have entered a business agreement to "explore the inclusion of Immersion technology in PlayStation format products." [http://immr.client.shareholder.com/ReleaseDetail.cfm?ReleaseID=232152 Immersion and Sony Computer Entertainment Conclude Litigation and Enter into Business Agreement ] ] As part of the agreement reached between the two companies, Immersion will receive the full amount dictated by the District Court, which with interest is stated to total $97.2 million, in addition to royalties. On top of the $30.6 million in compulsory license fees which Sony had paid Immersion over the previous two years, Sony will make 12 more licensing payments through the end of 2009 totaling $22.5 million, during which other royalties may also be paid.The agreement also provides Sony with new rights with respect to Immersion's patents. The termination of the litigation will have no material impact on Sony's consolidated earnings forecast announced onJanuary 30 2007 .References
External links
* [http://www.immersion.com Company website]
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