- Theme Park (video game)
Infobox VG
title = Theme Park
developer =Bullfrog Productions
publisher =Electronic Arts
author =Peter Molyneux
released = 1994
genre = Construction and management sim
modes =Single player
ratings = ESRB: E
ELSPA: 3+
OFLC: G
platforms =3DO ,Amiga ,Sega Mega Drive ,Sony PlayStation ,Sega Saturn ,Super Nintendo Entertainment System ,Atari Jaguar ,Apple Macintosh ,Sega Mega-CD ,MS-DOS ,Nintendo DS ,Sega Genesis "Theme Park" is a
construction and management simulation game designed byBullfrog Productions and originally released in 1994, in which the player designs and operates anamusement park .Like most of Bullfrog's games, "Theme Park" is permeated by an eccentric sense of humor.
"
Theme Hospital " is Bullfrog's thematic successor to the game.Gameplay
Starting with a free plot of land in the
United Kingdom and few hundred thousand dollars, the player must build a profitableamusement park , making money by opening rides and selling merchandise and refreshments. The goal is to increase the park's value and available cash so that the park can be sold and a new lot can be bought from another part of the world and start building a new theme park. cite web | url = http://www.gamespot.com/ds/strategy/themepark/review.html | title = Theme Park for DS Review | accessdate = 2007-04-12 ] Newer products can be bought after researching them. Once enough money has been made the player can move on to newer plots. Plots are located all over the world and have many different factors that affect gameplay, including the economy, terrain and land value.There are over thirty attractions available in the game. Depending on the platform, it is possible to tour the park or the rides. There are simple rides like the
bouncy castle andtree house , and more complicated and expensive rides like theroller coaster and theFerris wheel .There is a focus in the staff side of the park as well. People employed in the park include entertainers, security guards, mechanics, and cleaners. Lack of staff can cause problems, including messy parks, blown up rides, crime and sad visitors. Occasionally wages must be renegotiated; failure to renegotiate results in staff strikes. "Theme Park" offers several levels of simulation, with higher difficulties requiring more management of aspects such as
logistics .Ports
"Theme Park" has been ported to a wide variety of different gaming platforms.
The game was remade for the
Nintendo DS byEA Japan . It was released in Japan on15 March 2007 with releases in the US and Europe on20 March 2007 and23 March 2007 . New features of the game are the user interface, which was designed to fit thestylus functionality of the DS platform, bonuses such as a Japanese dojo-style bouncy castle for Japan, a Tea house themed on adouble-decker bus for England, A Coliseum themed Pizza Parlour for Italy, a Paella restaurant for Spain etc. [ cite web | url = http://www.computerandvideogames.com/article.php?id=156590 | title = Interview: Theme Park DS | accessdate = 2007-03-20 ] The remake is based on the PC version.The game differs from the original in that the game provides a number of different advisors who each provide different advice. In-game music depends not on the ride that is focused on, but rather the advisor that is chosen. In addition, there is only one save game slot, and it is not possible to view cut-scenes of the attractions.
In-game promotion
Some versions of the game (e.g. the
Amiga andDOS versions) were sponsored byMidland Bank Livecash and displayed the MidlandGriffin on the title screen and bank statements.Sequels
Bullfrog has since released two sequels: "
Theme Park World " (sold as "Sim Theme Park" in theUnited States and some other places) and "Theme Park Inc " (also known as "SimCoaster").References
External links
*
* [http://www.themepark.ea.com/ Official Theme Park DS Website (requires Flash 9)]
* [http://www.electronicarts.co.uk/games/10057/ English Product Information at ea.com]
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