Hokum & Hex

Hokum & Hex

Infobox comic book title
title = Hokum & Hex


caption = "Hokum & Hex" #1 (Sept. 1993): Cover art by Anthony Williams and Andy Lanning
schedule = Monthly
ongoing = y
Superhero = y
publisher = Razorline (Marvel Comics)
date = January 1993 - May 1994
issues = 9
main_char_team =
writers = Frank Lovece
artists =
pencillers = Anthony Williams
inkers = Andy Lanning
letterers = John Costanza
colorists = Maria Parwulski
editors = Marcus McLaurin
creative_team_month =
creative_team_year =
creators = Clive Barker
TPB =
ISBN =
subcat = Marvel Comics
sort = PAGENAME

"Hokum & Hex" is a superhero comic book series published by Marvel Comics' Razorline imprint, created by filmmaker and horror/fantasy novelist Clive Barker, written by Frank Lovece and penciled by Anthony Williams.

Publication history

"Hokum & Hex" ran nine issues (Sept. 1993 - May 1994) before being discontinued with the rest of the Razorline titles. A subsequent one-shot, "Hyperkind Unleashed", featuring the Razorline's superhero team, included a "Hokum & Hex" prose short story by Lovece.

As Barker described, "I wanted to do something that was magical and mystical in the way that Doctor Strange was and still is. Doctor Strange was one of my favourite comics from when I was a kid. So I suppose "Hokum & Hex" is my take on that". [ [http://www.clivebarker.info/ints93b.html Clive Barker Revelations: Interviews, Part Two] ]

Fictional character biography

Trip Monroe, a failing stand-up comic who lives in his late grandfather's rent-controlled apartment in Times Square, New York City, becomes, through apparently random circumstances, Earth's protector against the fundamentalist warriors of an extradimensional god who is attempting to convert the planet. Monroe is imbued with the ability to change physical items from one thing to another, although the process, which depends on exactness of mind, does not always work as envisioned. Once, trying to change something into a club for defense, he found himself holding a large playing-card club symbol (fortunately, though inadvertently, sharp-edged and ax-like).

Supporting characters included Gorkill Corpus, one of the extradimensional warriors, who are of the Corpii race; and Mona Lisa McDonagh, Trip's platonic best friend. Antagonists included the costumed but non-superpowered female bounty hunter Wrath; In Extremis, one of the time-manipulating Tempus Magii; Z-Man, an aged, 1950s superhero who had been a 1940s sidekick; and Bloodshed, the champion of Felon Bale, the god opposing Trips benefactor, Godkin Straith.

Notes

References

* [http://www.clivebarker.com/html/visions/bib/comics/hokum/index.html "Hokum & Hex"] at CliveBarker.com (unofficial site)
* [http://www.internationalhero.co.uk/t/tripmun.htm Trip Monroe] at the International Catalogue of Superheroes
*
* [http://www.maelmill-insi.de/UHBMCC/SHOW.HTM?SerNr=1664 "Hokum & Hex"] at the Unofficial Handbook of Marvel Comics Creators
*


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