- Crystal Tools
Infobox Software
name = Crystal Tools
caption =
developer =Square Enix
latest release version =
latest release date =
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platform = Cross-platform
genre =Game Engine
license =
website = [http://www.square-enix.com/ Square Enix's Global Website] The Crystal Tools engine, originally named the White Engine, is agame engine built bySquare Enix to be used on all seventh generation game consoles; thePlayStation 3 ,Xbox 360 ,Wii and withMicrosoft Windows PCs. [cite web|url=http://www.joystiq.com/2008/02/22/gdc08-square-enix-unveils-crystal-tools-engine/|title=GDC08: Square Enix unveils Crystal Tools engine|author=Andrew Yoon|publisher=Joystiq|date=2008-02-22|accessdate=2008-07-05]"Crystal Tools" was created - as stated by Square Enix character designer -
Tetsuya Nomura - in the switch from the "PlayStation 2 " to the "PlayStation 3" during the development ofFinal Fantasy XIII andFinal Fantasy Versus XIII ("the first titles being developed using the engine along with an MMORPG codnamed Rapture"citeweb|url=http://ffhybrid.net/news/story/story.php?id=481&tag=final-fantasy-xiii|title=Final Fantasy XIII|accessdate=2006-11-15] ) with Nomura commenting that in the PlayStation 3 switch, "the hurdles are greater than they were in the move from the PS1 to the PS2" [ [http://finalfantasy-xiii.net/2008/02/22/white-engine-confirmed-multiplatform-and-now-crystal-tools.html Final Fantasy XIII » Versus » Agito ~ FinalFantasy-XIII.net ] ]One of the main aspects of the engine is that it allows highly detailed CGI to be rendered in
real-time . Nomura has commented that the engine will be able "to recreate battle scenes reminiscent of ." [citeweb|url=http://www.ps3land.com/article-977.php|title=New Final Fantasy XIII/Versus details!|author=Justin Pinter|accessdate=2006-11-15] It also handles advanced audio processing, cinematiccut-scene transition, physics effects calculations and special effects rendering.Fact|date=September 2007 The engine reportedly uses four of the six synergistic processing elements that are available to games running on theCell processor , to achieve near-pre-rendered CGI quality in realtime.citeweb|url=http://www.gamasutra.com/php-bin/news_index.php?story=15400|title=White Engine cross-platform|accessdate=2007-09-06]References
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