- R3 (video game)
"R3 - The Art of Rocketry" was a
computer game for theAmiga series of computers in1995 . It was released as a playable demo on the coverdisks of "Amiga Power " (issue 54) and "Amiga Format " in around September 1995. The game was an independent release and orderable directly from the author, Bruce Webster and several other agents scattered worldwide.Genre
"R3" is a "Thrust" clone where the player navigates his craft by rotating it in the direction he wishes to travel and applying power, against gravity. These games are quite diverse but all eventually trace back to the classic "Asteroids".
"R3" featured many innovations to the genre, such as the ability to purchase new and better craft, which were organised into five classes and each craft in the same class would generally have similar characteristics, such as class 3 being large on the cargo space and shields, but low on missiles and low on thrust power. Each class had three craft within it, the weakest having lower everything (engine power, gun range, gun speed, cargo space, shields) but being much cheaper.
The registered version of this
shareware game also featured "Tritus" from Davin Pearson, which was a three player competitive "Tetris "-inspired game, much in the same manner of the game "Super Foul Egg ".Availability
The full version of the game can be downloaded, with the authors permission, from Aminet ( [http://www.aminet.net/package/game/2play/R3] ).
"R3" and "Tritus" were both featured on the Amiga Classix 3 PC/Mac/Amiga CDROM with the appropriate emulators (e.g.
WinUAE ) although the legality of such compilations tends to be dubious.ee also
External links
* [http://www.angusm.demon.co.uk/AGDB/DBM1/R3.html Amiga Report review of "R3"]
* [http://games.softpedia.com/get/Freeware-Games/R4-Rocketman.shtml R4 (Rocketman)] is the sequel to "R3"
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