- Sega GT 2002
Infobox VG
title = Sega GT 2002
caption =
developer =Wow Entertainment
publisher =Sega
distributor =
designer =
engine =
version =
released = vgrelease|United States of America|USA|September 2, 2002 cite web | url = http://www.gamefaqs.com/console/xbox/data/533807.html | title = Sega GT 2002 release dates | publisher = GameFAQs | date = | accessdate = 2008-02-16]
vgrelease|Japan|JPN|September 12, 2002
vgrelease|PAL Region|PAL|November 8, 2002
genre = Racing
modes =Single Player ,Multiplayer
ratings =ESRB : Everyone (E)
platforms =Xbox
media =
requirements =
input =Infobox VG
title = Sega GT Online
caption =
developer =Wow Entertainment
publisher =Sega
distributor =
designer =
license =
series =
engine =
version =
released = vgrelease|Japan|JPN|December 25, 2003 cite web | url = http://www.gamefaqs.com/console/xbox/data/914585.html | title = Sega GT Online Release dates | publisher = GameFAQs | date = | accessdate = 2008-02-16]
vgrelease|United States of America|USA|January 27, 2004
vgrelease|PAL Region|PAL|February 6, 2004
genre = Racing
modes =Single Player ,Multiplayer
ratings = ESRB: Teen (T)
platforms =Xbox
media =
requirements =
input ="Sega GT 2002" is the sequel to
Wow Entertainment 's Racing GameSega GT , released in Japan late in 2002 as a competitor to the PlayStation 2's highly successfulGran Turismo 3 . The game was originally intended to be released for theDreamcast , but when the Dreamcast was discontinued in 2001, the game was reprogrammed for theXbox . Following its initial release as a retail game, it was given away on a disk withJet Set Radio Future in specially-marked Xbox console packages. Sega released "Sega GT Online " for the following year, with extra cars and an online facility to be used with theXbox Live , but that could not prevent the majority of critics from savaging the game and as a result retailers ended up reducing the price of the game sooner that most games released at that time-length would.The game became criticized of its inaccurate portrayal of '60s
muscle cars (e.g. Dodge Charger, despite having more than 700bhp, but only capable of performing no less than 11 seconds on a drag strip regardless of the ability of the driver, leading to numerous debates on various enthusiasts sites), limited tuning options and sponge-like handling of the featured cars.Sega GT 2002 introduced plenty of innovative features, many of which were later adopted by future games of its kind.
The game's cover features a
Ford GT40 (called a Ford GT in the game), aFord GT (called a Ford GT Concept in the game), and aFord GT90 .Game features
*This is the first and only game of its kind to allow you to choose your opponents, and even create races featuring only computer competitors, though this can be found only in the arcade mode and car selection is limited.
*The game makes use of a "damage meter" in lieu of rendered damage, but while it does not affect the handling, it will reduce the awarded prize money at the end of the race. When the player finishes the race with the car unscratched, the game will award a bonus cash prize. In turn, you will either finish with more or less than the prize money advertised, depending on the meter.
*Unlike Gran Turismo, the license tests are merely timed laps, instead of separate tests focusing on specific elements of driving.
Car features
*As applies to the real world, it is the only game of its kind that doesn't give the player fresh parts after each race, most notably tires, and encourages them to service the car at a regular interval depending on wear and tear.
*This is the first game sold outside the Japanese market to emphasize largely on pre '80s classic Japanese cars, or "
Nostalgic Hero " cars after the Japanese magazine of the same name. An example is theHonda S600 .*It is the first and only GT-style game to allow you to name your price when you sell your car, rather than selling it at a fixed price. A price is named for your car and it then appears outside your garage with a "For Sale" sign. The player must race (ie. passing days) before the car is bought. Setting a higher price will result in a lower chance of your car being purchased, simulating a proper market. Also, only one car can be "For Sale" at a time: a user with a number of cars that must be sold quickly must set comparatively low prices.
*Instead of specific license tests, focusing on a certain element of driving, Sega GT 2002 uses timed laps for its licenses. Each test uses a more powerful car.
Game modes
Sega GT 2002:- Start with just $13,000 to buy a car then raise money to buy faster cars and become the Official Race champion
Quick Battle:- Race a single race against a CPU or human opponent, or alternatively, watch a CPU race
Chronicle Mode:- Use classic cars from the 1970s, tune them up over time, and try to defeat newer cars.
Time Attack :- Try and beat your fastest laptime on any circuit in the gameReplay Studio:- View and edit saved replays
Online
Sega GT Online was released in Japan in 2003 and the US in 2004. It featured the addition of
Auto Union ,Bugatti , andDe Tomaso vehicles. Unlike the regular version, it was rated T due to the unpredictable multiplayer interactions. Its cover features aMazda RX-8 .References
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