- 2 Days to Vegas
Infobox VG
title = 2 Days to Vegas
developer =Steel Monkeys
publisher =
designer =
engine =
released = Q1 2009
genre = Action,Sandbox
modes =Single-player
ratings =
platforms =PlayStation 3 ,Microsoft Windows ,Xbox 360
media =DVD ,Blu-Ray
requirements =
input =Gamepad , Keyboard, Mouse"2 Days to Vegas" is an upcoming third person action-adventure
video game , featuring car chases and shootouts. The action is set in several major cities across theUnited States and takes place during a 48 hour period.Development of the game began in
2003 at the now defunctGlasgow studios ofSteel Monkeys . When Steel Monkeys in the UK shut down the game moved production to the secondary Steel Monkeys studio established inMinsk ,Belarus .2 Days to Vegas is set to release for
PlayStation 3 ,Microsoft Windows , andXbox 360 .hort summary
"2 Days to Vegas" is a third-person
action-adventure game about a recently releasedconvict who must help get his younger brother out of trouble.Graphics
In August
2006 , Steel Monkeys announced they would be using AGEIA PhysX SDK technology and NovodeX Physics software for theirphysics solution. [cite web | url=http://www.steelmonkeys.com/en/news/id/sm_and_ageia | title=Steel Monkeys is licensing AGEIA Technologies | date=16 August 2006 | accessdate=2007-06-06] They have also licensed SpeedTreeRT SDK of IDV Inc., which will help to create virtual plants in theTPS . [cite web | url=http://www.steelmonkeys.com/en/news/id/sm_use_st | title=Steel Monkeys licenses SpeedTreeRT SDK | date=16 February 2006 | accessdate=2007-06-06]At the
2007 GDC, Steel Monkeys showed off new screenshots of the game [ [http://www.psu.com/2-Days-to-Vegas--ss0--2-days-to-vegas.php "2 Days to Vegas" screenshots] from "PlayStation Universe"] which the Steel Monkeys's boss assured was real-time and not pre-rendered. The game is still without a publisher, or a set release date.On
January 22 ,2008 , PlayStation Universe hosted a two day exclusive where they revealed twenty new screenshots and two new videos of 2 Days to Vegas.Steel Monkeys opted to purchase 2 Motion Capture systems for the MoCap within the game as opposed to outsourcing. Instead of the more common optical systems, Steel Monkeys chose an inertial system from Manufacturers Animazoo. Reports indicate that Steel Monkeys are extremely happy with their systems, that have given them more freedom in regards to the creativity of the game. The wireless capabilities along with the portability has allowed Steel Monkeys to use everyday surroundings as sets, instead of having to build sets within a confined optical stage.
References
External links
* [http://www.steelmonkeys.com/en/projects/2dtv_game Official page]
* [http://xbox.gamespy.com/xbox-360/2-days-to-vegas/ "2 Days to Vegas"] atGameSpy
* [http://www.gamespot.com/pc/action/2daystovegas/index.html "2 Days to Vegas"] atGameSpot
* [http://www.psu.com/PSU-Exclusive--2-Days-2-Vegas-in-2-Days-Feature--a0002475-p0.php "2 Days 2 Vegas in 2 Days"] atPlayStation Universe
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