- Time Lord (role-playing game)
Infobox RPG
title=Time Lord
subtitle=Adventures through Time and Space
publisher=Virgin Publishing
designer=Ian Marsh Peter Darvill-Evans
genre=Doctor Who
date=1991"Time Lord — Adventures through Time and Space" is a
Doctor Who role-playing game , written byIan Marsh andPeter Darvill-Evans and published in 1991 byVirgin Publishing . This game is totally unrelated to the previously released "Doctor Who RPG " byFASA , having different, simpler, mechanics and being more faithful to the original television show.Fact|date=August 2007Oddly, the system lacked any method for creating original player characters: it was suggested that the referee give the players a particular Doctor and his associated companions, or a group of Doctors. A later on-line supplement, Timelord: Journies, written by Nathaniel Torson, provided a a system for creating original player characters. A variety of basic templates were provided ("The Soldier," "The Specialist," The Alien") and die roll ranges provided for determining attribute and skill values. Rules for purchasing alien abilities, generating random adventures, and using "Drama Points" to increase abilities and use Genre Tropes to simulate standard situations from the series were also provided.
The game was marketed with other "Doctor Who" books instead of other role-playing games; It was printed in
paperback novel format, unlike other RPGs. In addition, Virgin was unknown in the gaming market. As a result, it did not sell well and aside from a few articles in "Doctor Who Magazine ", no supplements were published.The system revolves around the concept of "beating the difference" - Actions have a difficulty rating, from which the relevant attribute and skill is "subtracted"; the remaining number is "the difference". Players roll two six-sided dice, and then take the difference of the two rolls; if that number is higher than the difference, the action is successful. The game includes many skills which are especially appropriate to the tone of "Doctor Who", such as "cheat death" and "
macguffin ".The original game book includes extensive biographical information on all the companions of the TV series, as well as many of the villains. Also included is an incomplete original short story, "The Necromancers", with the idea the story could be completed as part of a game campaign. The text includes a solo adventure, "Switchback". A full campaign, "The Templar Throne", is also included. It takes place in a
shopping mall .In 1996, the game was made available for free on the internet, along with updates for the game to include the
Eighth Doctor . In the electronic version, the adventure "The Templar Throne" has been replaced with another campaign, "The Curse of the Cyclops".External links
* [http://www.torsononline.com/hobbies/timelord/main.htm "Time Lord" RPG] for download along with expansions.
* [http://www.geocities.com/sege1701/ "Time Lord"] in PDF andHTML formats
* Who-RPG [http://www.yahoogroups.com/group/who-rpg/ Yahoo! group] and [http://myweb.tiscali.co.uk/ianmcdonald/who-rpg/ Home Page]
* [http://www.dalek-killer.net/timelord.html "Time Lord" stats] forAbslom Daak
* [http://nzdwfc.tetrap.com/archive/index/tsv-tladditions.html Supplemental characters and aliens] by Justin Reynolds
* [http://homepage.ntlworld.com/forgottenfutures/album/conqueror.htm "Curse of the Conqueror"] adventure byMarcus Rowland
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