Another Century's Episode 2

Another Century's Episode 2

Infobox VG
title = Another Century's Episode 2


caption=
developer = From Software
publisher = Banpresto
designer =
engine =
released = vgrelease|Japan|JPN|March 30 2006
genre = Action
modes = Single player, Multiplayer
ratings = CERO : All Ages (A)
platforms = PlayStation 2
media =
requirements =
input = DualShock 2
picture format = 480i (SDTV)

"Another Century's Episode 2", abbreviated as A.C.E.2, is a third-person mecha action video game produced by Banpresto and developed by From Software. It is the sequel to the popular 2005 game Another Century's Episode. It was released for the Sony Playstation 2 on March 30 2006.

On November 29, 2007 Banpresto released A.C.E.2 Special Vocal Edition, as a follow-up to the heels of A.C.E.2's sequel, Another Century's Episode 3. This version includes vocal theme songs for each of the featured animated series in the game.

Plot

A.C.E.2 is not a direct sequel to its predecessor, as it involves its own original plot, as well as covering events that already happened in A.C.E., albeit differently. This is not an unusual occurrence, as Banpresto has done this with most entries in the Super Robot Wars franchise; most of the games in that series are not connected by an established continuity (exceptions include the Super Robot Wars Alpha games and the titles in the Super Robot Wars Classic Timeline), with remakes or updates abounding.

However, there are some links back to A.C.E. in the sequel. The Ark series, including the main character's Gunark, use as their power source the super-volatile substance E2, which was introduced in the first game. Additionally, most of the A.C.E. original enemies return, this time with a backstory, while in A.C.E. they were simply there to add to the challenge.

ystem Changes

According to the [http://www.ace-game.jp official website] , A.C.E.2 promises to have many changes and improvements when compared to its predecessor.

*Faster Combat: A.C.E.2 delivers and portrays high-speed mecha combat better than its predecessor.
*Pilot Cut-Ins: The game will feature the pilots in both 2D and cel-shaded 3D forms, while in A.C.E. their only presence was in sound bites played while launching and during certain battles.
*More Weapons: Each unit can also have up to seven weapons, which can be set by the player; this allows the player to separate the unit's primary ranged weapon and melee weapon, unlike the previous game.
*Improved Support: While A.C.E. allowed the player to have other units support him/her during a stage, their presence was limited to occasional voice clips. A.C.E.2 will have the other units actually appear during the stage as computer-controlled allies.
*Combination Attacks: The player will be able to perform special combination attacks where their team members combine their skills with incredibly devastating (and cinematic) results. Certain combinations of characters will result in team-ups from the anime involved, such as Brain Powered's Chakra Extension and Nadesico's Double Gekigan Flare. Some combinations of characters (such as the major characters from Macross and Endless Waltz) get new combinations. If the player uses three unrelated characters for a combination attack, they simply perform a generic all-out attack.
*Favorites System: Much like recent entries into the Super Robot Wars series (specifically MX and J), A.C.E.2 features a system by which the player can designate one of the featured series as their favorite. The units from the favored series may be upgraded more than they would normally, potentially making them the strongest units in that player's game.

Control Types

Like the previous game in the series, A.C.E.2 features two different set-ups for the controller: shift and select type. However, unlike A.C.E., neither of these set-ups will be a "Simple Mode" for first-time players. Instead, the two different set-ups will simply represent different ways of using the many weapons available to the player.

Flight Controls

The player can also choose to modify the controls for plane-type units, such as the Re-GZ, the Valkyrie's Fighter Mode and the transformations of machines like Layzner MK II and L-Gaim MK II. Flight Mode is the standard control system, where the player controls roll and pitch with the Left Analogue Stick, and can bank with the L1 and R1 buttons. Easy Mode has the analogue stick control both roll and pitch. Flight Reverse Mode reverses the natural set-up for altitude, so that tilting the analogue Stick down causes the machine to dive, while holding it up makes the machine climb.

Featured Series

Six of the series from A.C.E. return in A.C.E.2, joined by five new ones (though it should be noted that one of the new series, Endless Waltz, is the sequel to one of the series that did not return from A.C.E., Gundam Wing). Additionally, three EX Series are included, although their involvement in the game's story is not as significant as the other series (Excluding Wings of Rean, which is announced to join the series in later promotion video, and have its ONA released after the game). A grand total of 106 playable mecha from the fourteen anime represented, as well as the originals, are playable.

In addition to the fourteen series, A.C.E.2 includes new original characters and mecha, designed by Takuya Saito and Junya Ishigaki respectively. The heroes of the game are "Tak Kepford" (seiyū: Daisuke Kishio) and "Marina Carson" (seiyū: Naomi Shindou), and they pilot transforming mecha called "Gun Arks".

*
*Aura Battler Dunbine
*Blue Comet SPT Layzner
*Brain Powered
*Metal Armor Dragonar
*Heavy Metal L-Gaim
*The Super Dimension Fortress Macross
*
*Martian Successor Nadesico
*
*
*Mobile Fighter G Gundam
*
*Wings of Rean

Music

The game's opening theme is Glorious by Rina Aiuchi; its ending theme, also performed by Aiuchi, is Precious Place.

A.C.E.2 follows the musical style of its predecessor, using remixes of themes from the featured anime along with several new songs composed for the game. However, A.C.E.2 uses much more faithful remixes of the songs borrowed from anime, while A.C.E. used more rock and roll-styled remixes.

The theme songs for each series are:
Char's Counterattack - Sally
Aura Battler Dunbine - Dunbine Tobu, Senka no Tsume Ato
Blue Comet SPT Layzner - Melos no Youni ~Lonely Way~
Brain Powered - In My Dream
Metal Armor Dragonar - Yume Iro Chaser
Heavy Metal L-Gaim - Kaze no No Reply
The Super Dimension Fortress Macross Dog Fighter, Destined Battle
- Do You Remember Love?
Martian Successor Nadesico - You Get to Burning, Go! Aestivalis!
- The Winner, Assault Waves, Rising Operation Stardust
Endless Waltz - White Reflection
G Gundam - Flying in the Sky, Moeuegare Toushi, Waga Kokoro Meikyo Shisui
- Main Motif Nadesico
Wings of Rean -Wings of Rean BGM
"Note:Through Macross's "Do You Remember Love?" appears in vocal version as a plot of story, it is not selectable by player."

The August 2007 issue of Famitsu announced a Special Vocal Version of A.C.E.2, which will be released on November 29 2007. Like its sequel, A.C.E.3, the theme songs of each respective series will be replaced by their original vocal themes.

Aura Battler Dunbine - Dunbine Tobu
Blue Comet SPT Layzner - Melos no Youni ~Lonely Way~
Brain Powered - In My Dream
Metal Armor Dragonar - Yume Iro Chaser
Heavy Metal L-Gaim - Time for L-Gaim
- Do You Remember Love?
- Men of Destiny
Endless Waltz - White Reflection
G Gundam - Flying in the Sky

Prequels & Sequels

Banpresto and From Software released the original game, Another Century's Episode, on January 27 2005. It was re-released on November 02 2005, as part of the "The Best Series" budget collection.

On June 27, 2007, Banpresto released information on the official site of Another Century's Episode for the third installment in the series. The game was released in 6th, September, 2007. Both the leading mecha Gun Ark and heroine Marina Carson are present in this sequel.

External links

* [http://www.ace-game.jp/ace02/ A.C.E.2 Official website]


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