Space Invaders Evolution

Space Invaders Evolution

Infobox VG
title =


developer = Mervelous
publisher = Rising Star
designer =
engine =
released = November vgy|2005
genre = Fixed shooter
modes = Single-player, Multiplayer (1-4 players)
ratings =
platforms = PlayStation Portable
media = Universal Media Disc
requirements =
input =
"Space Invaders Evolution" inaugurates the "Evolution" brand, a counterpart to the "Revolution" brand on the Nintendo DS on which "Space Invaders Revolution" was recently released. Currently, the projected release date for "Space Invaders Evolution" on the PSP is November 2005."Space Invaders Evolution" aims to earn the title "Evolution" with its "evolutionary" new "Future Mode". In this mode the original Taito game has been taken apart, modified, mutated and experimented with until the result is an entirely new game. Fact|date=February 2007 From what can be gathered, this mutation has resulting in a new game involving multiple viewpoints and the incorporation of rhythm action elements. Fact|date=February 2007

A slight difference from previous "Space Invaders" games comes in the form of a general change of objective on each level. Instead of simply having to clear the screen of all enemies, to finish the level one now has to destroy a boss in the form of an Invader Mothership. Of course, there is a catch. One can only harm the elusive mothership by using special attacks that one can acquire by destroying the regular invaders.

"Space Invaders Evolution" should be released in mid November 2005.

ee also

* "Space Invaders"
* Toshihiro Nishikado

External links

* [http://www.taito.co.jp/ Taito Homepage] (Japanese)
* [http://www.space-invaders.com/som.html "Space Invaders" Artwork]
* [http://www.gamespot.com/psp/action/spaceinvadersgalaxybeat/index.html "Space Invaders Evolution"] on GameSpot


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