- Anime convention
An anime convention is an event or gathering with a primary focus on
anime ,manga and Japanese culture. Commonly, anime conventions are multi-day event hosted atconvention center s,hotel s or college campuses. They feature a wide variety of activities and panels. Anime conventions are also used as a vehicle for industry, in which studios, distributors, and publishers represent their anime related releases.History
Anime conventions have a long and varied worldwide history. The original
Comiket , mostly based on fan published manga calleddōjinshi , started in 1975 with around 700 people inTokyo . The Comiket of today see several hundred thousand people, showing the lasting popularity of the medium in its home country. Other Japanese anime conventions are arms of or heavily sponsored by certain studios or publishing companies and are used as platforms for new releases, such asJump Festa .Anime conventions of the west mostly spawned from similar science fiction and multigenre conventions of the 1980s which featured anime content by tandem. Though many popular shows from Japan had been broadcast by that time, the direct to video market had yet to reach any significant penetration in North America or Europe until the late 1980s. Anime conventions of the west take many cues from those conventions, such as use of a large hotel with a meeting space, spanning 2 days or more of a weekend, invited industry guests, costume dressup, dealers selling various goods, and many other similarities.
Most western anime conventions are fan operated, meaning a group of self appointed fans manage the affairs necessary to run the event, either as individuals, a non-profit group, or an LLC. Many early conventions were run out-of-pocket at the expense of these organizers, often referred to as directors. However as a result of many factors, most did not run more than 2 years annually.Fact|date=February 2007 One of the few to survive past the 1980s was Project A-kon.Fact|date=February 2007
In the early 1990s saw what would later be the long standing annual conventions of the west, including
Anime Expo andAnimethon , (and similarlyOtakon andJACON on the east) which continue to run today and number attendance in the several thousands. Anime conventions in other locales, such as Europe and Australia began to take off in the mid 1990s as well. These growth trends follow the popularity and availability of anime to other countries outside of Japan.Fact|date=February 2007In recent years, new anime conventions continue to spring up in places where coverage from other conventions doesn't reach, such as
Kawaii Kon inHawaii andAurora-Con inAlaska . Special industry announcements and premiers are now taking place at anime conventions outside of Japan, reflecting an acknowledgement of fandom from other locales.Fact|date=February 2007Guests
Anime conventions typically feature a guest list as part of their makeup, though the only criteria for someone to be a guest is for the convention to state they are one. As such, a guest can be an industry figure, a talent(like drawing artist, performer, etc), or even a fandom community figure. An anime convention represents an opportunity to interact with such individuals that may not be possible outside the event.
Guests may be featured or responsible for specialty events at the convention, such as concerts, casting calls, or special announcements/news releases.
Anime convention events
A typical western anime convention will feature several events, workshops, panels, and contests for the attendees. Longer-running conventions with higher attendance often have the biggest variety and highest number of events. This list features common events, but is in no way meant to be considered as exhaustive or complete.
Panels
Anime conventions often have panels, which are open ended discussions involving some pre-determined topic, usually related in at least some way to
anime . Topics can includemanga , favorite voice-actors, details about a particular anime show, series, or movie. Panels may also be about more general topics such ascosplay ,fanfiction ,Video Games , or even industry related topics such as production or licensing.Workshops
Slightly different than a Panel, a workshop is more like guided instruction through a major or specific task, typically instructed by an individual (often a convention guest). The instructor could either demonstrate or instruct people on how to accomplish tasks such as how to draw
manga , make computer animation, or how to become a voice actor.Video screenings
Most anime conventions hold screenings of actual anime shows or movies because the circulation of the material and theatrical releases continues to trail Japan in other locales. Because of this, screenings and video rooms are less common in Japanese conventions, unless promoting a specific studio. Some western conventions have several video screening rooms, running a varied schedule of shows, some of which are available in the US, and other are fan-subtitled with no domestic publisher.
Contests
Most conventions include contests. Contests can also focus around costumes(or
cosplay ), art works (drawn, sculpted, painted), anime-related music videos, video games, dice games, card games, and many other activities. In some cases, tangible prizes have been offered as winnings in these contests.Dealers' Room
An "Exhibit Hall" or "Dealers' Room" is also popular at most conventions. Publishing companies, distributors, and other proprietors often arrive to exhibit and/or sell their newest products to fans. Wares can include graphic novels
manga , anime media,action figures , apparel or premade costumes, music CDs, software, decorations, toys, art books, specialty foods, and many more. Pirated items are often addressed as well.Art show
Typical art shows are similar to those at a traditional museum or gallery. Artwork of all kind is put on display for inspection, and in some cases for purchase/auction bidding, by the viewer. Entry is usually only restricted by space available & registration with the convention. The artist can choose to be present to display, discuss, or take commission in a variation of the art show known as the Artists' Alley. Artists may also include crafts, drawn art, self published books or video, fanzines, and more.
ocial activities
Most conventions (or their visitors) also hold purely social gatherings, such as dances, room parties, dinners, and more.
ee also
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List of anime conventions References
External links
* [http://www.animecons.com/ AnimeCons.com]
* [http://www.cosplaymemories.com/ CosplayMemories.com: Cosplay videos for download]
* [http://www.fansview.com/consked.htm A Fan's View: Anime Convention Schedule]
* [http://www.locksley.com/neofans/ Science Fiction Convention Survival Kit for Newbies]
* [http://www.neoengel.com/con_rules.html A list of convention rules / guidelines]
* [http://www.usagichan.com Lionel Lum News Network]
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