Gormiti

Gormiti

Gormiti: The Invincible Lords of Nature” (Gli Invincibili Signori della Natura), later changed to "Gormiti: The Lords of Nature Return!", is a toy property based primarily on 2-inch tall non-articulated mini figures with a trading card game play aspect.[1] The toys were created in Italy in 2005 by Grani & Partners/Gruppo Preziosi (Giochi Preziosi).[2]

Contents

The Story of Gorm

Under the watchful eyes of the wise Old Sage, the inhabitants of the lush Island of Gorm existed in pure peace and harmony. A balance existed among nature and her incredible powers: this was a paradise of lush green forests, majestic powers, cooling winds and crisp crystal waters. For eons, nature had kept its silence, though now, a massive volcano called Fire Mountain was threatening to erupt and cast a fiery plume of devastation upon the villagers of Gorm. So it was foretold by the Old Sage that the beauty of nature and all of Gorm would soon be destroyed. For the ultimate evil from the depths of Fire Mountain- Magor and his Magma Lords- shall rise up from the molten pits of despair, ravage of all life, and consume its very essence. Only then, the Old Sage foretold, could Gorm give birth to its warrior elements and save the future of the Gormiti. And so it was. The vile Magor and his Lords of the Volcano, Magmion and Lavion, transformed the idyllic of Gorm into a desolate wasteland. Magor's rule stretched into a sterilizing future, devoid of challengers. With no living spirits to satiate their evil hunger, the Lords of the Volcano were forced to return to the abyss of Fire Mountain. There in the fiery pits of lava, they plotted their ominous return. The Isle of Gorm was left lifeless and pitiless. The Old Sage mourned for what once was- and in that remorseful moment, he shed one magical tear after another. Legend says these are the tears of the blue flame that crystallized into "The Eye of Life"- an amulet of miraculous rebirthing power. Time passed and slowly the Isle of Gorm revived from its ashes as hope from the Eye of Life bathed the Old Sage with still more visions. As the elements of Nature regained their strength, the Old Sage, summoned his magic and ignited the blue flame of the Eye of Life, bringing the life spirit to the Isle of Gorm. Thus were born four tribes: The people of the Earth; strong and righteous as the rocks! The people of the Forest; formidable and wise as the ancient trees! The people of the Sea; a bounty of speed and cleverness- as cunning as the fish of the ocean! And the people of the Air; agile as the birds who soar towards the heavens! Fearing the wrath of Magor would return to Gorm, the Old Sage created the Lords of Gorm: each would be a champion and preside over the four Gormiti Tribes: Earth, Forest, Sea and Sky. Each Lord would have vast powers over their dominion and would reign in harmony with one another. Gheos, Lord of the Earth; Tasarau, Lord of the Forest; Noctis, Lord of the Air; and Polypus, Lord of the Sea. But deep within Fire Mountain Magor was stewing and boiling a diabolical new plot to enslave all of Gorm! By cursing the Lords of Gorm with distrust and greed, Magor would maintain his power and slowly feed upon their spirits forever! Magor and his Lords of the Volcano, Magmion and Lavion, would rule Gorm for all of time!

The eruption from Fire Mountain came during the Gormiti's big celebration and feast, the day that Valladolin Magor hurled and spewed fire and chaos upon the villagers from the depths of his domain inside Fire Mountain. Magmion and Lavion, leading the volcano Tribe of lava warriors, unleashed Magor's Purple Bolt Curse upon the Champions of Gorm. Evil had once again enveloped Gorm. During the turmoil of Magor's invasion, the now cursed Lords of Gorm grew to distrust one another. Only Gheos, the Lord of the Earth, sensed something was amiss with the relationship between his Gormiti brothers. The lack of trust between the Lords of Gorm quickly grew into rage toward one another- which was exactly Magor's evil plan. Now, the four tribes battled against one another while the real war between good and evil was hidden in every savory spirit that Magor and his warriors consumed. Though the Lords of Gorm were once friends, the Curse of the Purple Bolt turned them into savage enemies. The Island of Gorm is still ravaged by the battles that followed the age after age among the Gormiti, without anyone being able to prevail. The curse of the evil Magor, who planted the seed of feuding among the tribes thousands of years ago, still looms on all of them, and the endless fight still raging does nothing but increase his power. All of the Gormiti Lords have evolved into giant, powerful warlords, and every tribe has become stronger and more powerful as well. New hoards of warriors have risen... their destructive power was already well known throughout the island... In spite of the war that seems ever more uncertain, an event is about to make havoc of Gorm forever... in fact, it is written that when the sun will stop shining and darkness will cover the island, all tribes will be called to choose a representative for the Final Battle! In the ancient Plains of Astreg, where the souls of all warriors rest, our heroes will be called and face each other in a battle of unheard before ferocity. Power, determination, concentration, these are the fundamental requirements of the absolute champion, one who will be able to defeat all of his adversaries and finally bring peace again to Gorm. The tension for the expectation keeps growing... but, an evil presence hides in the darkness and plots against the will for peace of the people of Gorm, whose future must still be decided... At the tournament, Carrapax, who won against the others, has brought peace to Gorm, for now. The Lords once again learn how to work together to defeat Magor and his new Lord of the Volcano, Deepdownfear, but the Volcano tribe has already plotted a plan. In the depths of Fire Mountain, Magor wants to have his revenge. The Gormiti think they will experience a new period of peace and prosperity, but he has already spotted their weak point. Suddenly, a seismic shift takes place within the ranks of the Gormiti Lords. Helios, the Lord of the Air, betrays the other tribes and aligns himself with Magor, earning his Atomic Power of Lightness. The Old Sage realizes the other Lords also need to transform and become more powerful Atomic warriors in order to fight off Helios and Deepdownfear. They accomplish their tasks and earn their superior powers- Humongous, the Power of Gems, Carrapax, the Power of Luminescence, and Barbatus, the Power of the Ancient camouflage. All of the tribes, good and evil, will face off in the most epic battle that will decide Gorm's fate forever at the Plain of Astreg, but only one will be left standing, ready to return peace!

  • Magor was not in the United Kingdom Version of Series 1 of Gormiti, so Magmion was the main villan.[3]


Series 1

US Gormiti Series 1 consists of 42 characters, cast in a translucent colored plastic with alternate paint scheme. The figures have three paint color applications over a solid colored plastic base. All five original Tribes are available, however the Volcano Tribe figures are only available in the five figure starter set. Due to the number of figures in the starter set, two figures, the Mastadontic and the Multiform Anonymous, are currently unavailable.

  • Two packs - blister card of two normal figures.
  • Four packs - blister card of one Lord and one figure from the Lord's tribe, and two figures from another tribe.
  • Starter Set - boxed set of five exclusive Volcano Tribe Lava figures, including Lavion, with a DVD and a comic.

Series 2

US Gormiti Series 2 consists of thirty-five characters. The figures have three paint color applications over a solid colored plastic base. All five original Tribes are available.

  • Four packs - one Lord and three normal figures.
  • Two packs - two normal figures, one of which is an atomic figure.
  • Starter set of five Exclusive Tribe Lords figures - Includes Kolossus (Lord of Earth), Barbataus (Lord of Forest), Carrapax (Lord of Sea), Helios (Lord of Air) and Deepdownfear (Lord of Volcano)
  • Murena Den - Smallest playset featuring a moving jaw that can trap a Gormiti figure, and a figure of the Sea Tribe.
  • Peak of the Eagle - Playset features a launching catapult and a figure of the Air Tribe.
  • Fire Mountain - Playset features interior design, trapping mouth and claw, lava slide, lava dragon traps, springloaded figure-launcher, and a golden figure of the Volcano Tribe.
  • Forest Refuge - Playset includes sliding door, interior design, slide, plastic ball launcher, and harness attached to rope and pulley.
  • Cavern of the Roscamar - Playset includes Eye of Life, two ball-droppers and spring-loaded figure-launcher.
  • Island of Gorm - Playset features cardboard base plate with removable plastic serving as the island, and spots for all playsets (except Carvern of Roscamar) to be placed on the island.

TV series

The television series started on October 5, 2009 on Cartoon Network in the United States, and Latin America on Disney XD of the year 2011. The TV Series consisted of three seasons, Gormiti: The Lords of Nature Return!, Gormiti: The Supreme eclipse era! and Gormiti: The Neorganic Evolution . Gormiti: The Supreme Eclipse Era returning to the USA and Canada in Spring 2012.

On January 3, 2011, Giochi Preziosi Group launched its series Gormiti Lords of Nature Return — co-produced by Giochi Preziosi Group and Marathon Media in Brazil. The series is the number one show on TV Globinho. Gormiti has been well known among boys in Brazil, long before the television show appeared. There are already over 200 Gormiti licensed toys on the market in Brazil.[4]

List of Gormiti characters

Toby Tripp

Nick's older brother and somewhat lazy. The lead protagonist and a popular character, a boy with blond hair fair skin, and blue eyes. He would rather 'go Gormiti' than stay as a Keeper in the Primal Pad. He can become the Lord of Water and can control water from rivers and seas. In Curse of the Crown it's discovered that Toby's fear is spiders but in Going Buggy he is not afraid of spiders (but only afraid for tiny ones). He loves playing football and playing tricks on his friends. He has a love interest with Jessica from season 3 onwards. Favorite attack - 'Aqua Blast'. Voiced by: Donn A. Nordean

Nick Tripp

The co-protagonist of the series, a boy with brown hair, fair skin, brown eyes, wearing glasses and naturally is the nerd of the team. A counter to Toby, he is tidy by nature, worries about his studies and likes to observe proper manners and protocols on Earth and in Gorm. Can become disappointed when he can't be the Keeper in the Primal Pad (and guide his friends through the Gorm world), since he's the one who studies up on it the most. He is Toby's younger brother. Often at odds with Toby, differences are usually reconciled by the end of each episode. He is the Lord of the Earth, so he can control the rocks and stones. Favorite attack - 'Seismic Smash'. Voiced by: Sam Riegel

Lucas Wanson

A boy with brown hair, brown skin and green eyes that is a great lover of nature. He loves gardening school. He is the Lord of the Forest and can control the trees and plants. He has a disproportionate obsession with the environment and loves flowers, trees and birds. He is oblivious of Gina's feelings for him. Favorite attack - 'Jungle Attack'. Voiced by: Henry Banks

Jessica Herleins

The only girl in the group. Also blonde, fair skin, and blue-eyed. She is optimistic and never afraid to face the Gormiti. Toby gets her mad sometimes. She is the Lady of the Air (although everyone calls her Gormiti "Lord of the Air", most likely for the fact that the majority of the Lords of Nature are male) so she can fly and control the winds. Although often engaged in fashion-related occurrences, she is always there for her friends and above all else when there are problems, does not hesitate to risk her life to save them. She has a love interest with Toby from season 3 onwards. Favorite attack - 'Wind Attack'. Voiced by: Melissa Fahn

Razzle

He is a talking dinosaur who prefers to be called a lizard that lives in the primal pad and acts as the kids' link between Earth and Gorm. When there is trouble in Gorm, he goes to find the kids and almost always risks being seen and always startles the kids when he appears. He has a habit of running odd when there is danger. Voiced by: ???

Paula Pickney

A girl who appeared in a few episodes in the first season, she always tries to catch Toby, Lucas, Nick and Jessica. She thought they were aliens (actually it was a joke that the boys had spread to get rid of her). In episode 25 "The dimensional rift I " (which has more importance) a giant whirlwind carries Paula to Gorm, and finds out that Toby, Lucas, Nick and Jessica were the Lords of Nature and Razzle is a talking lizard. Did test shots with her camera and then showed them to her brother Ike, but fortunately the photos had been deleted and in the end she was unable to catch them. Voiced by: ???

Ike Pickney

A classmate of Nick and Archaeology Club Component is always cracking jokes in bad taste and hates Toby for unknown reasons and usually tends to be his bodyguard. It is the older brother of Paula. He also appears only in the first season. Voiced by: ???

Gina Louren

She is the best friend of Jessica. Like Ike and Paula, only appears in the first season and a goal in the third. She is also obsessed with fashion, like Jessica and is always there when needed. She is in love with Lucas and has no problems showing it and is also the football team's mascot for the soccer team Toby and Nick are on.

List of Gromiti episodes

Season 1

Title Original Airdate
The Sulfur Stone (Pilot) October 5, 2009
Lucas Goes Green October 6, 2009
The Keeper Kept October 7, 2009
Tidal Wave Goodbye October 8, 2009
Curse of the Crown October 9, 2009
Beastly October 12, 2009
Outsiders October 13, 2009
Black Salt Diamonds October 14, 2009
Underwater Extinction October 15, 2009
Root of Evil October 16, 2009
Shock to the System October 19, 2009
Sick Day October 20, 2009
The Fog October 21, 2009
The Harvest October 22, 2009
Manners October 23, 2009
Crops of Wrath October 26, 2009
Tunnel Vision October 27, 2009
Toad House Blues October 28, 2009
Lords of Fate October 29, 2009
Sting of Insectus October 30, 2009
Super Gormiti November 2, 2009
Labyrinth of Darkness November 3, 2009
The Supreme of Darkness November 4, 2009
Dazed November 5, 2009
Slip Rift: Part I November 6, 2009
Slip Rift: Part II November 9, 2009

Season 2

Title
The Rot of Gorm
Going Buggy
The Crystal Curse
The Forgotten Valley
Refracting Rock
Senseless
The Ring of Eternity
Diamonds are a Evil Lord's Best Friend
Diverted
Exchange of Powers
Battle from Within
Hibernation
Solitary Egg
Grounded
Crushed
Wingless
Forest Asunder
Flight of the Snow Eagle
The Pearl of the Deep
Tripping Up
Power of the North
Power of the South
Power of the West
Power of the East
Eclipse: Part I
Eclipse: Part II

Season 3

Title
Rebirth
Dust of the Wind
Forces of the Water
Forest of Fire
The Curse of the Winds
Dark Water
Lava Rocks
Unseen Danger
Underground Attack
The Poisoned Forest
Magor's Fog
Metal Leaves
The Passageway

Season 4

Title
Possesion
New Element
Black Cyrstal
Secret of the Forest

Video game

There is a video game of the Gormiti made by Konami in September 2010, for the Nintendo DS and Wii. [5]

DVD

The first series of Gormiti is out on DVD, made by Clear Vision in March 2011. [6]

References

External links


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