- Space Spartans
Infobox VG| title = Space Spartans
developer =Mattel
publisher =Mattel / Sears
designer =William C. Fisher ,Steve Roney ,Mike Minkoff ,Brian Dougherty
engine =
released =1982
genre =Space simulation
modes =Single player
ratings = N/A
platforms =Intellivision
media =
requirements =
input ="Space Spartans" was a game released for the Mattel Intellivision, initially programmed by
Brian Dougherty , and later completed byWilliam C. Fisher andSteve Roney . It is notable for being the first game released which supported theIntellivoice voice synthesis module.Concept
The overall objective of Space Spartans is to outlast an alien onslaught for as long as possible. Defeat is inevitable, so victory terms are defined as how long a player can last through any one game and how effective they are at destroying alien ships and starbases.
External links
* " [http://www.intellivisionlives.com/bluesky/games/credits/voice.html#space_spartans Intellivision Lives Intellivoice Games] ", informational webpage detailing information on games released for the Intellivision
* " [http://www.intellivisionlives.com/bluesky/games/instructions/voice/spartans.txt Space Spartans Instructions] ", text-based version of the Space Spartans Manual
* " [http://www.everything2.com/index.pl?node=Space%20Spartans Everything 2 Space Spartans] ", E2's Space Spartans Feature
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