- Let's Catch
Infobox VG
title = Let's Catch
caption =
designer =Yuji Naka
developer =Prope
publisher =Sega
distributor =
engine =
version =
genre =
released = vgrelease|JP=December 2008
ratings = vgratings|ESRB=Rating Pending
resolution=
platforms =Wii (WiiWare )
requirements =
media = Download
input =Wii Remote "Let's Catch" is a
video game in development byYuji Naka 's studioPrope and scheduled to be published bySega for theWii console. It will be released as a downloadableWiiWare game.Essentially a virtual game of "catch", "Let’s Catch" uses the
Wii Remote for play.Gameplay
The game features several game modes:
*Story mode: Single player with nine “dramatic sequences” set in a park.
*Speed Catch: Single player. Players catch balls thrown at them with increasing velocity, reaching speeds of over 170km/h.
*Nine Trial mode: Up to four players. Each player is given a board with nine panels. The race is to see who can throw balls through all the panels the fastest.
*Bomber Catch: Up to four players. Players throw a bomb around, the player holding the bomb when it explodes is dead/out.
*High Score mode: One to two players. Players continue throwing balls in order to get the highest score. A bonus is given for throwing and catching without dropping the ball.
*Free Play mode: One to two players. A practice mode where players simply throw the ball around.External links
* [http://prope.sega.jp/letscatch/ Official "Let's Catch" website]
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