The Legend of Mir 2

The Legend of Mir 2

Infobox VG| title = Legend of Mir 2


developer = WeMade Entertainment
publisher = ActozSoft
version = EU: 2.3, 2006-07-28
KR: ?
TW: ?
CN: ?
released = flagicon|Italy September 19, 2001
genre = Fantasy MMORPG
modes = Multiplayer
platforms = Windows
media = Download
requirements = Windows
* Windows 95, Windows 98, Windows 2000, Windows XP, or Windows Vista
* Intel Pentium II or AMD Athlon 400 MHz
* 64 MB or more of RAM
* 16 MB 3D video card
* 2.0 GB free HD space
* 56kbit/s or faster Internet connection
input = Keyboard, mouse
preceded by = Legend of Mir
followed by = Legend of Mir 3

"The Legend of Mir 2" ( _ko. 미르의 전설 2) is a sprite based isometric 3-D massively multiplayer online role-playing game developed by Korean-based Wemade Entertainment. There are currently four versions available; Korean Mir, Chinese Mir, Taiwanese Mir, and European Mir.

While being moderately successful in Europe, it has been incredibly well-received in Asia, and was the most popular MMORPG in China in 2002 and 2003, with over 250,000 simultaneous users being reported.

"Mir 2" continues to officially run in both Korea and Europe, albeit with lower player counts. The technology used to render the game is antiquated, as it simply loads pre-rendered images to display the world while using no real rendering engine, as opposed to most of the 3D game engine technology used today.

The sequel, "The Legend of Mir 3", has a very similar gameplay but has updated graphics, as well as providing larger maps. It has not quite reached the popularity levels of its predecessor, and has so far been released in the same countries as "Mir 2", as well as in the United States.

Gameplay

Players control an avatar and venture through cities, open landscapes, woods, and dungeons.

Characters

New players have the option of playing one of three professions, with no more than three characters per server. Professions range from Taoist, healers who use magical and melee attacks; Warriors, who use mainly melee attacks with some attacks relying on Magical Power; and Wizards who solely depend on magic (though some weapons do compensate for their lack of general weapon knowledge).

Taoist

Taoist use their connection with nature to form powerful attacks. While being neither a wizard or warrior, they have skills similar to both. Taoist are primarily healers while assisting other players, though they can be quite destructive. Most of their skills depend on the use of Amulets, which are purchased from NPC vendors.

Warrior

Warriors are incredibly strong characters that use their brute force with little magic to hack away at their enemies. Warriors are generally the easiest character for newer players due to their higher maximum health and easy of play.

Wizard

Wizards are a magic based class using magical ranged attacking methods due to their lack of ability to sustain melee damage. Similarly, wizards rarely use melee attacks against their enemies.

PK

Players are allowed to attack and kill other players ingame for any given reason, though it is generally frowned upon. Once a player has killed another player they are labeled with either yellow or later, red, that informs other players that they have killed somebody recently. Red players are not allowed in most cities and are generally ignored by NPC's. Red players are also fair game to other players, a punishment for their PK status.

Another punishment is the chance of cursing your weapon from the death of another player. Curses cause weapons to deal less of a melee blow. Increased number of curses will render a weapon useless.

While attacking another player, the attacker will be labeled with a Brown player name. Any other player can attack and kill the offending player without accumulating PK points.

Point System

Players are labeled with a PK status after successfully killing another player. Each kill is considered 100 PK points. One point is removed every minute. Following the point system

*0-99 Points - The player continues to have a white character name, even though the character still has PK points.
*100-199 Points - The player's name will turn yellow, a symbol that the player has killed somebody recently.
*200 and above - The player's name will be red, showing that the player has killed at least three people. While red the player can be killed without any ill effect to the attacking player. Red players will lose almost all of their bag when dying.

Any towns that are guarded by a Guard, Archer Guard or a Town Archer will attack any red named player on site. This stops any red named players from entering towns, or if they're already in the town, then it decreases their safe areas dramatically, as one wrong move can cause any of the patrolling guards to attack, along with any other player on the game.

History

European Mir

The Italian company Game Network is responsible for the operation of the European version of the game. Game Network originally had their own satellite television channel, but it was canceled due to lack of fundingFact|date=September 2007.

Mir Europe Situation

In the 2007 yearly review and the September quarterly review, Digital brothers have made it clear they intend to replace not only Mir2 Europe but also Myth of Soma Europe.

"Revenues from "Legend of Mir" and "Myth of Soma" subscriptions fell from €178 thousands to €32 thousand, and titles will soon be replaced by a new generation of games accessed from the portal for the European Market, http://www.gametribe.com. Construction of the portal will be completed during the first half of the year." [ [http://www.digital-bros.net/en/ir/documenti/DBGroup_Consolidated_quarterly_report_30Sep2007.pdf Microsoft Word - Relazione trimestrale consolidata in inglese al 30 settembre 2007 Gruppo Digital Bros.doc ] ]

Official legend of Mir homepage is frozen at the moment, with no regular updates since 24 January 2007 and no update of "screenshot of the month" since March 2005. There had been no update of the item and weapon guide for over 3 years and customers regularly complained on the forum with lack of feedback.

13 February 2008. GNOnline closed its forum with no ETA on a new one.Staff have issued emails on request stating that the new Forum creation has been slowed down by a number of unexpected problems, but is still a work in progress.

August 2008. The Euro Mir 2 community are still waiting for the release of a new official forum but, in the meantime, are now using an unofficial forum at http://www.euromirforum.com

The game servers of Dragon and Phoenix are currently more stable than they have been for some time with a core of players regularly online.

GMN staff, shortly before the forum closing, released a statement about a possible major game workout about to be started, but no further steps have been communicated on that side at the moment.

September 2008. The main legend of mir website is down and there is no word of a new site.

Lack of cheat control

Numerous exploits and apparently uncontrolled cheats are carried on constantly on the game servers.

Legend of Mir staff claims that no new cheat countermeasure can be introduced as GamesNetwork is simply hosting the MMORPG, while developing and coding is performed by WeMade, the company that created the game. The old engine of the game, not up to date with the most recent cheating software and solutions can be a further reason of the current situation.

Unfortunately promises get made every year, then they apparently never gets delivered.

Chinese MIR

"Mir 2" is operated by Shanda Interactive Entertainment Limited, established in December, 1999. In September 2001, Shanda published "Mir 2" as its first game. Later in November, 2003 Shanda acquired the controlling stake in Actoz who owns 50% of the copyright for "Mir 2".

Another game by Shanda, "The World of Legend", allegedly infringes on copyrighted "Mir 2" content, prompting legal action by Wemade.

References

External links

* [http://www.mir2.co.kr Korean Mir homepage]
* [http://www.legendofmir.net European Mir homepage]
* [http://www.snda.com/en/products/mmorpgs.htm Shanda Chinese Legend of Mir]


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