Otherland

Otherland
Sea of Silver Light paperback cover.

Otherland is a science fiction (cyberpunk) tetralogy written by Tad Williams and published between 1996 and 2001. The story is set on Earth near the end of the 21st century, probably between 2082 and 2089 ( one of the characters mentions being born in the early 30's, having a kid in her forties, and the story is set slightly more than twelve years after that.), in a world in which technology has advanced somewhat beyond the present. The most notable advancement is the widespread availability of full-immersion virtual reality installations, which allow people from all walks of life to access an online world, called simply the Net. Tad Williams weaves an intricate plot spanning four thick volumes and creates a picture of a future society where virtual worlds are fully integrated into everyday life.

His proposed ability to immerse oneself fully in a simulation gives him a great deal of artistic freedom, and the story winds through alternate interpretations of many classical literary works such as Through the Looking-Glass, The Odyssey and The Iliad, The War of the Worlds, and The Wizard of Oz, which are available as entertainment simulations within the series. According to Orlando Gardiner, one of the main characters in the books who spent most of his teenage years in this world's equivalent to MMORPGs based upon J. R. R. Tolkien's fiction, the overall series's events also bear a strong resemblance to The Lord of the Rings.

Contents

Books

The story opens with Paul Jonas, a British infantryman in an apparent part of the Western Front of World War I. Wounded, he has a vivid dream in which he meets a "bird-woman", and after he wakes up, he discovers one of her feathers with him in the trenches. Realising that the world is not as it seems, he flees, pursued by his comrades Finch and Mullet, who have suddenly assumed a much more sinister appearance. Suffering from almost complete memory loss, he begins to travel through a series of bizarre worlds, seeking answers to who he is and his connection to the bird-woman. She appears to him in several guises as he travels, and is initially one of the few things he remembers from before the trenches.

Meanwhile, in the late 21st century, technology has advanced so that the internet has become a vast Virtual Reality network. However, around the world, children are falling victim to a disease known as Tandagore Syndrome, which in its most serious form is a deep coma from which the patient cannot wake. Irene "Renie" Sulaweyo, an instructor in "virtual engineering" at a polytechnic institute in Durban, is devastated when her younger brother, Stephen, falls victim to this disease. She and her former San technology student !Xabbu (pronounced with an unspecified clicking sound, as in the Xhosa language) begin to investigate what has happened and start discovering strange goings-on in the Net, including a sinister hypnotic entity and the constant reappearance of a mysterious golden city. She seeks expert assistance from a previous instructor, Susan van Bleeck. But it soon becomes apparent that she has made powerful enemies: Renie is dismissed from her job, the apartment complex where she and her unemployed father Long Joseph live is burned down, and Professor van Bleeck is murdered. Renie turns to two of van Bleeck's acquaintances: a retired security expert and hacker called "Blue Dog Anchorite" and the French researcher Martine Desroubins. Blue Dog Anchorite informs the others that Otherland was specially commissioned by a cryptic organisation known as the "Grail Brotherhood", comprising some of the world's wealthiest and most powerful men and women, and that he is the only surviving member of the team who devised Otherland's security, his colleagues having died in unusual circumstances. With the help of Martine and Blue Dog, Renie, !Xabbu, Long Joseph and van Bleeck's assistant Jeremiah Dako break into Wasps' Nest, a mothballed military base in the Drakensberg which nevertheless contains equipment facilitating extended stays online. While Long Joseph and Jeremiah stay offline, she, !Xabbu and Martine (who remains in France) break into the Otherland network to reach the golden city.

In North America, Orlando Gardiner and his friend Sam Fredericks, famous contestants in the Middle Country, a Medieval fantasy gameworld, go on an apparently routine quest, where Orlando finds his own image of the golden city. While he is distracted by the image, his gaming character is killed, and he becomes obsessed with finding out what the city is and why it was shown to him. Following the trail of the city, he and Fredericks gain access to the online fringe community TreeHouse, from where they too find their way into Otherland.

Renie, !Xabbu, Martine, Orlando and Fredericks, along with several others, find themselves in an uncomfortable situation. In the simulation world, they are held prisoner by the king of Temilún (the golden city), who is none other than Bolivar Atasco, a former member of the Grail Brotherhood. Furthermore, they are unable to drop offline, and experience terrible pain if disconnected by others. Summoned to an audience with Atasco and his wife, they meet a mysterious man named Sellars, who claims to have gathered them. Sellars gives them a mission: they are to find Paul Jonas, who is at large somewhere within Otherland's many simulation worlds. But before the briefing can finish, the Atascos' home in the real world is assaulted by assassins working for the Grail Brotherhood. Bolivar and his wife are murdered, and Sellars vanishes. Even as the group flees Temilún, one of their "sims" – simulation bodies – is secretly taken over by John Dread, a murderous young man who directed the Grail Brotherhood's assault on the Atascos and who now seeks to learn about Otherland to his own advantage.

As they try to discover the motivations of the Grail Brotherhood — obviously not world domination, since they already control the world — they discover that they are unable to log off. They are trapped, and if they die in the network, they also die in real life. The series covers their adventures as they seek to uncover the truth and wake their loved ones from their comas.

Short stories

  • "The Happiest Dead Boy in the World" (published in Legends II, edited by Robert Silverberg, from Del Rey/Ballantine/Random House, Hardcover 2003)

Major characters

The Volunteers

  • Mr. Sellars—a mysterious man kept under house arrest on a US Military base. He is responsible for recruiting people to infiltrate Otherland and uncover its secrets. Although mentally tortured by the danger to which he has submitted them, he affectionately refers to them as his volunteers and tries to aid them in every way possible.
  • Paul Jonas—a British man trapped in Otherland and pursued by the Grail Brotherhood for unknown reasons. He suffers from a hypnotic blocking of his memories and gets amnesia every time he crosses between simulations. Both the Twins and a strange woman (whom he dubs the Angel) seem to be seeking him out, but for very different purposes.
  • Irene (Renie) Sulaweyo—a South African Zulu woman and a college professor in Durban. After her younger brother, to whom she is a surrogate mother, falls into a coma, she begins a search for answers. Renie is headstrong, and other characters constantly refer to her tendency towards action over contemplation.
  • !Xabbu—a Kalahari San and a friend of Renie. He was originally Renie's student, learning how to control virtual reality from her in order to create a simulation that would preserve his dying culture. He is known for his ability to tell engaging folktales that offer new insights into situations. (note: the ! in !Xabbu is representative of one of the postalveolar clicks from the Xhosa language)
  • Orlando Gardiner—a young boy suffering from progeria who is drawn to Otherland while playing a virtual reality MMORPG called Middle Country, in which he is the Barbarian hero Thargor.
  • Salome (Sam) Fredericks—Orlando's best friend, though the two have never met in person. In Middle Country, Sam goes under the alias of Pithlit the thief. Though Sam is actually female, she uses exclusively male aliases, leading to a lot of confusion about her real gender.
  • Martine Desroubins—a blind French researcher who is able to sense the online world through a complex synesthesia, around which she has built her personal machine. Though deprived of sight, she is often able to sense things that her companions cannot.
  • Singh—Known better by the name Blue Dog Anchorite, who is the only surviving member of the group of technicians that designed Otherland and a well-known member of Treehouse.
  • Florimel—A German woman who is just as strong-willed as Renie, although not as forthright with her story and motivation.
  • Quan Li—A Chinese grandmother who sought out answers after her granddaughter fell into a coma.
  • Sweet William-an elderly British man wearing the avatar of a vampire. He and Martine seem to know each other. Like Florimel, he is also silent about his personal life.
  • Javier "T4b" Rodgers—a goggleboy who speaks in badly mangled net-slang and wears the armor of a robot or a space-age warrior. Like Florimel and Sweet William, he does not volunteer any information—not that anyone except Orlando and Fredricks could understand him even if he did. He is a suspected charge-head—someone who takes data-based drugs.

The Grail Brotherhood and associates

  • Félix Jongleur (Osiris)—the wealthy head of the Grail Brotherhood, a powerful organization that employs assassins in order to guard its secrecy. The oldest living man, his motives remain unclear.
  • Robert Wells (Ptah)—head of the Telemorphix Corporation and one of the wealthiest men in the world. He tries to wrest power from Jongleur.
  • Daniel Yacoubian (Horus)—A US Military general who is involved in the power plays in the Grail Brotherhood.
  • Jiun Bhao (Thoth)—a wealthy Asian businessman who is second in power only to Jongleur.
  • Ricardo Klement (Khepera)- the first member to attempt the grail process.
  • Johnny "Dread" Wulgaru (Anubis)—a half-Aboriginal Australian psychopath employed as an assassin by the Grail Brotherhood. He possesses the ability to mentally interfere with machines, allowing him to do many seemingly impossible things. He refers to this ability as his twist.
  • Dulcinea (Dulcie) Anwin—an associate of Dread's whose specialty is hacking through security systems and gaining information. After the events of the Sky God Project, she is drawn into the events surrounding Dread and Otherland.
  • Hideki Kunohara—a Japanese man of unknown allegiances who nevertheless owns private space on the Otherland network.
  • Bolivar Atasco (Shu)—A Colombian man who contributed to the Otherland Network in order to build a simulation in which Meso-America became a world power. He agreed to work with Sellars behind the Grail Brotherhood's backs.

Inside Otherland

  • The Other—the strange entity that is the secret and backbone of Otherland.
  • The Twins—two men, one monstrously fat and the other painfully skinny, who appear in different incarnations throughout the network. They pursue Paul Jonas relentlessly.
  • The Angel—a woman who also appears in different incarnations. She seems to have a particular affinity for Paul Jonas, although she also appears to other characters to give them guidance.
  • Gally—a young boy who travels with Paul. He is neither a puppet (non-sentient character) nor a citizen (a human wearing an avatar).
  • Azador—a Romany so stereotypical that he is almost amusing. He knows a great deal about the Otherland network, although he is unwilling to share his information.
  • Emily 22813—a young woman originally thought to be a puppet who nonetheless is able to cross world boundaries. She is pregnant, and she claims that Azador is the father.

In the real world

  • Long Joseph Sulaweyo—Renie's father, an alcoholic and terribly incapable of managing his life.
  • Jeremiah Dako—the former housekeeper of Susan Van Bleeck who joins Renie and her father after Susan is murdered. He and Joseph do not get along but are forced to make common cause with one another.
  • Del Ray Chiume—Renie's ex-boyfriend, an employee of the UN. Renie goes to him asking for help, unaware of what the help will cost him.
  • Decatur (Catur) Ramsey—a lawyer under the employ of Sam Fredricks's parents. He begins to research Tandagore Syndrome and eventually ends up uniting people for common causes in the real world.
  • Beezle Bug—a cartoon bug-shaped piece of data-retrieval gear owned by Orlando that shows remarkable reasoning skills and a level of intelligence that approaches sentience.
  • Olga Pirofsky—One of the many actors for the Net-based interactive character Uncle Jingle. She is a widow, having lost her husband and son about 30 years prior to the beginning of the series. While working as Uncle Jingle, she begins having headaches. As she researches Tandagore Syndrome, which she suspects she has, she begins to learn of the children who are falling into comas around the world.
  • Calliope Skouros—a Greek-Australian detective who is assigned a 5-year old unsolvable murder case. As she researches, she begins to notice similarities between this murder and the MO of a famous serial killer (Dread). She is a lesbian, though in reality she spends almost all of her time alone.
  • Christabel Sorensen—a girl of approximately 5 or 6 years who has a special friendship with the strange old man Mr. Sellars. She is unaware that Sellars is under house arrest, and willingly helps him with his plans.
  • Cho-Cho—a 10-year-old street boy of Mexican descent who sneaks onto the army base while Christabel is trying to help Mr. Sellars. He becomes involved with Sellars's experiments.

Video game

On October 1, 2008, it was announced that RealU and dtp entertainment are developing a MMO based upon the novels. It is currently scheduled to be released in 2012.[1]

During Gamescom on August 15, 2011, gamigo AG announced that it would be handling the online publishing of Otherland while and dtp entertainment would be in charge of publishing the retail version of the game. The Otherland MMO is scheduled to be released in Europe and North America in 2012.[2]

See also

Book collection.jpg Novels portal

Influences

Science and technology

Stories with similar themes

  • Structurally speaking, the series owes a debt to the John Brunner classic, Stand on Zanzibar.
  • The Matrix metaseries centers on the concept that most of humankind is secretly mentally trapped in a virtual world (simply called the Matrix).
  • The .hack franchise is one that contains video games and anime series. It follows the events surrounding the World, an online MMORPG. It is similar in that a character is unable to logout of the game and is trapped, and that people are falling into comas outside of the game when they die in the game. In the anime .hack//sign the main protagonist, Tsukasa, is also a female who takes on a male avatar while in the World.
  • The book One of Us features a similar future virtual reality network that is browsed by plugging in.
  • The novel Snow Crash features a virtual reality network called the Metaverse and a neuro-linguistic virus capable of infecting human users of computer networks.
  • The episode of Stargate SG-1 titled "The Gamekeeper", in which SG-1 discover a world where all the people are enclosed in a virtual reality, believing that their planet is dead. SG-1 become trapped in the virtual reality, but inform the residents that their planet is beautiful again, and they all go free.
  • The episode of Star Trek: Voyager titled "Unimatrix Zero" contains a virtual world created by the collective consciousness of sentient beings who have been assimilated by the Borg, a race of cybernetic creatures. Unimatrix Zero functions as a sanctuary for assimilated individuals who have lost the ability to express their individuality and free will to the Borg.

References

  1. ^ "Best-Selling Novels Become MMOG". IGN. October 1, 2008. http://pc.ign.com/articles/915/915146p1.html. Retrieved April 21, 2009. 
  2. ^ "Journey into Otherland". IGN. August 15, 2011. http://pc.ign.com/articles/118/1187781p1.html. Retrieved August 15, 2011. 

External links


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