The Meteor, the Stone and a Long Glass of Sherbet

The Meteor, the Stone and a Long Glass of Sherbet

Infobox VG
title= The Meteor, the Stone and a Long Glass of Sherbet


caption= Game being played in a modern interpreter.
developer=Graham Nelson
publisher=Self published
designer=Graham Nelson
engine=Z-machine
released= 1996
genre= Interactive Fiction, Aventure
platforms= Z-machine
modes=Single player
media= download
input= Keyboard

"The Meteor, the Stone and a Long Glass of Sherbet" is a 1996 work of interactive fiction by Graham Nelson, distributed in z-code format as freeware. It won the 1996 Interactive Fiction Competition after being entered pseudonymously under the name "Angela M. Horns" (an anagram of "Graham Nelson"). [cite web | url = http://www.ifcomp.org/comp96/ | title = 2nd Annual Interactive Fiction Competition | accessdate = 2008-04-08 | year = 1996 | work = Interactive Fiction Competition | archiveurl = http://www.webcitation.org/query?url=http%3A%2F%2Fwww.ifcomp.org%2Fcomp96%2F&date=2008-04-08 | archivedate = 2008-04-08 ] The game is set in the "Zork" universe created by Infocom ["Another of the growing pile of games set in the Zork universe (or its twin brother)...." cite web| url = http://wurb.com/if/game/189 | title = The Meteor, The Stone And A Long Glass Of Sherbet | accessdate = 2008-04-08 | date = 2000-06-30 | last = Muckenhoupt | first = Carl | work = Baf's Guide to the IF Archive | publisher = Carl Muckenhoupt | archiveurl = http://www.webcitation.org/query?url=http%3A%2F%2Fwurb.com%2Fif%2Fgame%2F189&date=2008-04-08 | archivedate = 2008-04-08 ] , or a copy of that universe ["'Sherbet' is an Infocom pastiche, set in a copy of the 'Zork' universe",Citation | last = Olsson | first = Magnus | year = 1997 | date = 1997-02-03 | title = The Meteor, the Stone and a Long Glass of Sherbet - The Interactive Memoirs of a Diplomat. | periodical = The Society for the Promotion of Adventure Games | publisher = The Society for the Promotion of Adventure Games | publication-date = 1997-02-03 | issue = 10 | url = http://www.sparkynet.com/spag/backissues/spag10.html [http://www.webcitation.org/query?url=http%3A%2F%2Fwww.sparkynet.com%2Fspag%2Fbackissues%2Fspag10.html&date=2008-04-08 backup link] ] . Nelson has described the connection to the Zork universe as "tenuous." ["As the ghost of 'Zork' hangs over all cave games, 'Sherbet' can hardly avoid bringing back memories: when designing the milieu, I did have the Zork universe in mind, but as something I wanted only the most tenuous connection to." Citation | year = 1997| date = 1997-02-03 | title = Interviews with the Authors:The Meteor, the Stone, and a Long Glass of Sherbet, by Graham Nelson | periodical = The Society for the Promotion of Adventure Games | publisher = The Society for the Promotion of Adventure Games | publication-date = 1997-02-03 | issue = 10 | url = http://www.sparkynet.com/spag/backissues/spag10.html [http://www.webcitation.org/query?url=http%3A%2F%2Fwww.sparkynet.com%2Fspag%2Fbackissues%2Fspag10.html&date=2008-04-08 backup link] ] "Sherbet" uses a similarly light-hearted style to the original "Zork" games. The game resembles a traditional "Zork"-style dungeon-crawl, with some additional twists.

Notes

External links

* [http://wurb.com/if/game/189 Game entry at Baf's guide]
* [http://www.ifwiki.org/index.php/The_Meteor%2C_the_Stone_and_a_Long_Glass_of_Sherbet Game entry at IFWiki]


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