Centipede's dilemma

Centipede's dilemma

The Centipede's Dilemma is a concept related to cognitive behavior theory that describes a way of confusing someone who was self-taught. [ [http://www.cognitivebehavior.com/theory/quickconcepts_p.html Quick Concepts in Cognitive Behavior Management] ] It involves forcing an individual to think about the steps involved in performing a task that he or she does intuitively, rendering the individual incapable of performing the task in question. [ [http://www.will-ludwigsen.com/blogapr04.htm Will Ludwigsen: Wednesday, April 21, 2004] ] The mental block that the Centipede's Dilemma creates is usually temporary. If a task or action can be taught, then it can be understood, and thus a process one has previously performed intuitively can be learned consciously, removing the mental block.

Origin

The phrase seems to have two sources:The first is from a story where a centipede was about to consume a spider when the spider asked for a final question.:The centipede said, "Sure, but then I will eat you."
:"How do you keep all those legs coordinated?" the spider asked.
:The centipede replied, "I don't know. I'd never thought about it before."
:At this point, the spider ran off, and the centipede tried to give chase, but was unable to because he couldn't make his legs walk properly, and he could never move again.

The second is a poem:"The Centipede's Dilemma"
:A centipede was happy quite,
:Until a frog in fun
:Said, "Pray, which leg comes after which?"
:This raised her mind to such a pitch,
:She lay distracted in the ditch
:Considering how to run.
::-- Anonymous [ [http://www.cs.rice.edu/~ssiyer/minstrels/poems/1665.html Minstrels - The Distracted Centipede] ]

Recording

Cultural References

It was famously applied in Spider Robinson's Callahan's Crosstime Saloon story of the same name, [ [http://zzmaster.best.vwh.net/SF/crosstime_saloon.html Callahan's Crosstime Saloon, by Spider Robinson] ] in which an amoral but unimaginative man was using an unusual psychic power to win games, do well as a fisherman, and steal booze from others in the bar. He was found out, and when asked how he did it, he replied that he made things "want" other things. His glass "wanted" booze, the dartboard "wanted" darts, and so on. When pressed for details on what the "state of wanting darts" was like, which he had never actually considered before, he created the state in his own head—which caused the darts to fly from the dart board to hit him, luckily non-lethally, in the forehead.

Robinson also uses the concept in his completion of the Robert Heinlein novel "Variable Star"

References


Wikimedia Foundation. 2010.

Игры ⚽ Нужна курсовая?

Look at other dictionaries:

  • Centipede game — In game theory, the centipede game, first introduced by Rosenthal (1981), is an extensive form game in which two players take turns choosing either to take a slightly larger share of a slowly increasing pot, or to pass the pot to the other player …   Wikipedia

  • Prisoner's dilemma — This article is about game theory. For the 1988 novel, see Prisoner s Dilemma (novel). For the Doctor Who audiobook, see The Prisoner s Dilemma. For the 2001 play, see The Prisoner s Dilemma (play). The prisoner’s dilemma is a canonical example… …   Wikipedia

  • Unscrupulous diner's dilemma — In game theory, the Unscrupulous diner s dilemma (or just Diner s dilemma) is an n player prisoner s dilemma. The situation imagined is that several individuals go out to eat, and prior to ordering they agree to split the check equally between… …   Wikipedia

  • Callahan's Crosstime Saloon — In the fictional universe of Spider Robinson, Callahan s Place is a bar with strongly community minded and empathic clientele. It appears in the Callahan s Crosstime Saloon stories (compiled in the first novel of the same name, along with its… …   Wikipedia

  • Game theory — is a branch of applied mathematics that is used in the social sciences (most notably economics), biology, engineering, political science, computer science (mainly for artificial intelligence), and philosophy. Game theory attempts to… …   Wikipedia

  • Tragedy of the commons — Cows on Selsley Common. The tragedy of the commons is one way of accounting for overexploitation. The tragedy of the commons is a dilemma arising from the situation in which multiple individuals, acting independently and rationally consulting… …   Wikipedia

  • Nash equilibrium — A solution concept in game theory Relationships Subset of Rationalizability, Epsilon equilibrium, Correlated equilibrium Superset of Evolutionarily stable strategy …   Wikipedia

  • n-player game — In game theory, an n player game is a game which is well defined for any number of players. This is usually used in contrast to standard 2 player games that are only specified for two players. In defining n player games, game theorists usually… …   Wikipedia

  • Chicken (game) — For other uses, see Chicken (disambiguation). The game of chicken, also known as the hawk dove or snowdrift[1] game, is an influential model of conflict for two players in game theory. The principle of the game is that while each player prefers… …   Wikipedia

  • No-win situation — A no win situation, also called a lose lose situation, is one where a person has choices, but no choice leads to a net gain. For example, if an executioner offers the condemned the choice of dying by being hanged, shot, or poisoned, since all… …   Wikipedia

Share the article and excerpts

Direct link
Do a right-click on the link above
and select “Copy Link”