Interlock System

Interlock System

The Interlock System is R. Talsorian Games' proprietary role-playing system. It is one of the direct parents of the Fuzion system (the other is the Hero System). The Interlock System is a "skill-based" system — characters are created by choosing skills for them, and by advancing those skills individually; rather than by choosing character class packages. The Interlock System is used primarily in the "Cyberpunk 2020" and "Mekton" role-playing games; a variant of the Interlock System is used in "Teenagers from Outer Space" and the Japanese "Gundam Senki" RPG. Stats and skills are both rated on a scale of 0-10 with 0 representing no ability/no training and 10 representing the maximum ability possible for a human being. A typical skill roll will range from 12-20 for most tasks, so a skill 10 + stat 10 will succeed at virtually any task barring a critical mishap, while a skill 0 + stat 2 (minimum statistic level for a human character) will fail at any but the very simplest task, and even then will succeed only on a critical success. Interlock builds on the typical skill-based paradigm by offering "template" (Mekton) or "profession" (Cyberpunk) packages that give specialized abilities to characters that take these packages.

The Interlock System is best known for its "Lifepath" system, a storytelling device used to create character backgrounds without particular direct benefit or drawback to the character, avoiding min-maxing.

ee also

* Cyberpunk 2020
* Mekton
* Fuzion


Wikimedia Foundation. 2010.

Игры ⚽ Поможем написать реферат

Look at other dictionaries:

  • Interlock research — is related to but broader than the notions of Corporate Interlocks and the Collaboratory. This idea is based on the notion that the looming environmental and other catastrophes; social, medical, health and other organizations; policy generally… …   Wikipedia

  • Interlock (disambiguation) — Interlock can refer to the following:*Interlock (band) an industrial/alternative metal band *Interlock (engineering) *Interlocking (railway signaling) *Interlock (cinema projection) *Interlocking tower *an interlocked hutch in a synchrotron… …   Wikipedia

  • System integration — is the bringing together of the component subsystems into one system and ensuring that the subsystems function together as a system. In information technology, systems integration is the process of linking together different computing systems and …   Wikipedia

  • Interlock — In ter*lock , v. i. To unite, embrace, communicate with, or flow into, one another; to be connected in one system; to lock into one another; to interlace firmly. [1913 Webster] …   The Collaborative International Dictionary of English

  • Interlock — In ter*lock , v. t. 1. To unite by locking or linking together; to secure in place by mutual fastening. [1913 Webster] My lady with her fingers interlocked. Tennyson. [1913 Webster] 2. To connect together so that the parts work together as a… …   The Collaborative International Dictionary of English

  • Interlock (engineering) — Interlocking is a method of preventing undesired states in a state machine, which in a general sense can include any electrical, electronic, or mechanical device or system.In most applications an interlock is a device used to help prevent a… …   Wikipedia

  • Interlock protocol — The interlock protocol, as described by Ron Rivest and Adi Shamir, was designed to frustrate eavesdropper attack against two parties that use an anonymous key exchange protocol to secure their conversation. A further paper proposed using it as an …   Wikipedia

  • interlock — interlocker, n. v. /in teuhr lok , in teuhr lok /; n. /in teuhr lok /, v.i. 1. to fit into each other, as parts of machinery, so that all action is synchronized. 2. to interweave or interlace, one with another: The branches of the trees interlock …   Universalium

  • interlock — verb (i) /ɪntəˈlɒk / (say intuh lok) 1. to engage with each other: interlocking branches. 2. to fit into each other, as parts of machinery, so that all action is simultaneous. 3. (of railway points, signals, etc.) to arrange and operate in an… …  

  • Generic role-playing game system — A generic role playing game system or universal role playing game system is a role playing game system designed to be independent of setting and genre. Its rules should, in theory, work the same way for any setting, world, environment, or genre… …   Wikipedia

Share the article and excerpts

Direct link
Do a right-click on the link above
and select “Copy Link”